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topThere are 7661 productsSort
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Vulshok Sorcerer [Duel Decks: Venser vs. Koth]$ 3.25Set: Duel Decks: Venser vs. Koth Type: Creature — Human Shaman Rarity: Common Cost: {1}{R}{R} Haste {T}: Vulshok Sorcerer deals 1 damage to any t...
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Vulshok Sorcerer [Fifth Dawn]$ 4.25Set: Fifth Dawn Type: Creature — Human Shaman Rarity: Common Cost: {1}{R}{R} Haste {T}: Vulshok Sorcerer deals 1 damage to any target. Vulsho...
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Vulshok Splitter [Phyrexia: All Will Be One]$ 5.00Set: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Common Cost: {3}{R} For Mirrodin! (When this Equipment enters the battlefield, ...
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Vulshok War Boar [Darksteel]$ 14.25Set: Darksteel Type: Creature — Boar Beast Rarity: Uncommon Cost: {2}{R}{R} When Vulshok War Boar enters the battlefield, sacrifice it ...
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Wake to Slaughter (Extended Art) [Innistrad: Midnight Hunt]$ 25.00Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {3}{B}{R} Choose up to two target creature cards in your graveyard. An opponent ch...
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Wake to Slaughter [Innistrad: Midnight Hunt]$ 25.00Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {3}{B}{R} Choose up to two target creature cards in your graveyard. An opponent cho...
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Waking the Trolls (Promo Pack) [Kaldheim Promos]$ 25.00Set: Kaldheim Promos Type: Enchantment — Saga Rarity: Rare Cost: {4}{R}{G} (As this Saga enters and after your draw step, add a lore counter. Sacr...
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Waking the Trolls [Kaldheim]$ 25.00Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {4}{R}{G} (As this Saga enters and after your draw step, add a lore counter. ...
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Wall of Diffusion [Tempest]$ 4.75Set: Tempest Type: Creature — Wall Rarity: Common Cost: {1}{R} Defend (This creature can't attack.) Wall of Diffusion can block creatures with sh...
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Wall of Dust [Fourth Edition]$ 14.25Set: Fourth Edition Type: Creature — Wall Rarity: Uncommon Cost: {2}{R} Defend (This creature can't attack.) Whenever Wall of Dust blocks a creat...
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Wall of Fire (Premium Foil) [Tenth Edition]$ 12.75Set: Tenth Edition Type: Creature — Wall Rarity: Uncommon Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until...
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Wall of Fire [Classic Sixth Edition]$ 14.25Set: Classic Sixth Edition Type: Creature — Wall Rarity: Uncommon Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/...
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Wall of Fire [Fifth Edition]$ 14.25Set: Fifth Edition Type: Creature — Wall Rarity: Uncommon Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until ...
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Wall of Fire [Fourth Edition]$ 14.25Set: Fourth Edition Type: Creature — Wall Rarity: Uncommon Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets ...
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Wall of Fire [Magic 2010]$ 14.25Set: Magic 2010 Type: Creature — Wall Rarity: Uncommon Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until en...
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Wall of Fire [Magic 2013]$ 4.75Set: Magic 2013 Type: Creature — Wall Rarity: Common Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end ...
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Wall of Fire [Magic 2015]$ 4.75Set: Magic 2015 Type: Creature — Wall Rarity: Common Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end ...
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Wall of Fire [Mystery Booster]$ 4.75Set: Mystery Booster Type: Creature — Wall Rarity: Common Cost: {1}{R}{R} Defend (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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