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topThere are 7719 productsSort
Translation missing: en.sections.collection_template.product_count
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Shelter [Eternal Masters]$ 10.00Set: Eternal Masters Type: Instant Rarity: Common Cost: {1}{W} Target creature you control gains protection from the color of your choice until e...
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Shelter [Odyssey]$ 4.75Set: Odyssey Type: Instant Rarity: Common Cost: {1}{W} Target creature you control gains protection from the color of your choice until end of tu...
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Sheltering Prayers [Prophecy]$ 23.75Set: Prophecy Type: Enchantment Rarity: Rare Cost: {W} Basic lands each player controls have shroud as long as that player controls three or fewe...
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Shepherd of Heroes [Zendikar Rising]$ 5.00Set: Zendikar Rising Type: Creature — Angel Cleric Rarity: Common Cost: {4}{W} Flying When Shepherd of Heroes enters the battlefield, you gain 2 l...
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Shepherd of the Clouds [Outlaws of Thunder Junction]$ 15.00Set: Outlaws of Thunder Junction Type: Creature — Pegasus Rarity: Uncommon Cost: {4}{W} Flying, vigilance When Shepherd of the Clouds enters the ...
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Shepherd of the Cosmos [Kaldheim]$ 15.00Set: Kaldheim Type: Creature — Angel Warrior Rarity: Uncommon Cost: {4}{W}{W} Flying When Shepherd of the Cosmos enters the battlefield, return t...
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Shepherd of the Flock // Usher to Safety (Showcase) [Throne of Eldraine]$ 15.00Set: Throne of Eldraine Type: Creature — Human Peasant Rarity: Uncommon Cost: {1}{W} // {W} Usher to Safety W Instant — Adventure Return target pe...
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Shepherd of the Flock // Usher to Safety [Throne of Eldraine]$ 15.00Set: Throne of Eldraine Type: Creature — Human Peasant Rarity: Uncommon Cost: {1}{W} // {W} Usher to Safety W Instant — Adventure Return target p...
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Shepherd of the Lost [Zendikar]$ 14.25Set: Zendikar Type: Creature — Angel Rarity: Uncommon Cost: {4}{W} Flying, first strike, vigilance "Should you fall in the wilds, lift your...
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Shepherding Spirits [Duskmourn: House of Horror]$ 5.00Set: Duskmourn: House of Horror Type: Creature — Spirit Rarity: Common Cost: {4}{W}{W} Flying Plainscycling {2} ({2}, Discard this card: Search y...
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Sheriff of Safe Passage [Outlaws of Thunder Junction]$ 15.00Set: Outlaws of Thunder Junction Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{W} Sheriff of Safe Passage enters the battlef...
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Shield Bearer [Fifth Edition]$ 4.75Set: Fifth Edition Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Banding (Any creatures with banding, and up to one without, can atta...
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Shield Bearer [Ice Age]$ 4.75Set: Ice Age Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Banding (Any creatures with banding, and up to one without, can attack in...
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Shield Dancer [Prophecy]$ 12.75Set: Prophecy Type: Creature — Human Rebel Rarity: Uncommon Cost: {2}{W} {2}{W}: The next time target attacking creature would deal combat damage ...
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Shield Mare [Core Set 2019]$ 14.25Set: Core Set 2019 Type: Creature — Horse Rarity: Uncommon Cost: {1}{W}{W} Shield Mare can't be blocked by red creatures. When Shield Mare enters...
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Shield Mate [Exodus]$ 4.75Set: Exodus Type: Creature — Human Soldier Rarity: Common Cost: {W} Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. Th...
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Shield of the Oversoul [Shadowmoor]$ 495.00Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {2}{G/W} Enchant creature As long as enchanted creature is green, it gets +1/+1 and...
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Shield of the Righteous [Alara Reborn]$ 14.25Set: Alara Reborn Type: Artifact — Equipment Rarity: Uncommon Cost: {W}{U} Equipped creature gets +0/+2 and has vigilance. Whenever equipped crea...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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