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topFILTER FILTERThere are 25001 productsSort
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Aura Finesse [Rise of the Eldrazi]$ 4.25Set: Rise of the Eldrazi Type: Instant Rarity: Common Cost: {OR} Attach target Aura you control to target creature. Draw a card. "Although a...
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Aura Flux [Urza's Legacy]$ 4.25Set: Urza's Legacy Type: Enchantment Rarity: Common Cost: {2}{U} Other enchantments have "At the beginning of your upkeep, sacrifice this enchant...
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Aura Fracture [Prophecy]$ 4.25Set: Prophecy Type: Enchantment Rarity: Common Cost: {2}{W} Sacrifice a land: Destroy target enchantment. Jamuraa's rhystic mages treat mag...
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Aura Gnarlid [Rise of the Eldrazi]$ 4.25Set: Rise of the Eldrazi Type: Creature — Beast Rarity: Common Cost: {2}{G} Creatures with power less than Aura Gnarlid's power can't block it. A...
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Aura Graft [Odyssey]$ 14.25Set: Odyssey Type: Instant Rarity: Uncommon Cost: {1}{U} Gain control of target Aura that's attached to a permanent. Attach it to another permane...
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Aura Graft [Tenth Edition]$ 14.25Set: Tenth Edition Type: Instant Rarity: Uncommon Cost: {1}{U} Gain control of target Aura that's attached to a permanent. Attach it to another p...
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Aura of Silence [Mystery Booster]$ 170.00Set: Mystery Booster Type: Enchantment Rarity: Uncommon Cost: {1}{W}{W} Artifact and enchantment spells your opponents cast cost {2} more to cast...
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Aura Thief [Urza's Destiny]$ 320.00Set: Urza's Destiny Type: Creature — Illusion Rarity: Rare Cost: {3}{U} Flying When Aura Thief dies, you gain control of all enchantments. (You do...
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Auramancer [Dominaria Remastered]$ 5.00Set: Dominaria Remastered Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target...
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Auramancer [Duel Decks: Heroes vs. Monsters]$ 10.00Set: Duel Decks: Heroes vs. Monsters Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may re...
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Auramancer [Duskmourn: House of Horror Commander]$ 5.00Set: Duskmourn: House of Horror Commander Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters, you may return target...
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Auramancer [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target encha...
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Auramancer [Magic 2012]$ 4.75Set: Magic 2012 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantme...
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Auramancer [Magic 2014]$ 4.75Set: Magic 2014 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantmen...
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Auramancer [Magic Origins]$ 4.75Set: Magic Origins Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchant...
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Auramancer [Masters 25]$ 5.00Set: Masters 25 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantme...
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Auramancer [Odyssey]$ 4.75Set: Odyssey Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target enchantment ...
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Auramancer [Planechase 2012]$ 4.75Set: Planechase 2012 Type: Creature — Human Wizard Rarity: Common Cost: {2}{W} When Auramancer enters the battlefield, you may return target ench...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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