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topFILTER FILTERThere are 25001 productsSort
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Perilous Predicament [Aether Revolt]$ 14.25Set: Aether Revolt Type: Instant Rarity: Uncommon Cost: {4}{B} Each opponent sacrifices an artifact creature and a nonartifact creature. Co...
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Perilous Research [Coldsnap]$ 14.25Set: Coldsnap Type: Instant Rarity: Uncommon Cost: {1}{U} Draw two cards, then sacrifice a permanent. When the School of the Unseen fell, s...
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Perilous Research [Modern Masters]$ 10.00Set: Modern Masters Type: Instant Rarity: Common Cost: {1}{U} Draw two cards, then sacrifice a permanent. When the School of the Unseen fel...
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Perilous Shadow [Return to Ravnica]$ 4.75Set: Return to Ravnica Type: Creature — Insect Shade Rarity: Common Cost: {2}{B}{B} {1}{B}: Perilous Shadow gets +2/+2 until end of turn. Th...
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Perilous Snare (Extended Art) [Aetherdrift]$ 25.00Set: Aetherdrift Type: Artifact Rarity: Rare Cost: {2}{W} ...
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Perilous Vault (Retro Schematic) [The Brothers' War Retro Artifacts]$ 35.00Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Mythic Cost: {4} {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. ...
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Perilous Vault (Retro) [The Brothers' War Retro Artifacts]$ 35.00Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Mythic Cost: {4} {5}, {T}, Exile Perilous Vault: Exile all nonland permanents. ...
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Perilous Vault [Commander Masters]$ 35.00Set: Commander Masters Type: Artifact Rarity: Mythic Cost: {4} 5, T, Exile Perilous Vault: Exile all nonland permanents. “As the years pass...
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Perilous Voyage [Ixalan]$ 14.25Set: Ixalan Type: Instant Rarity: Uncommon Cost: {1}{U} Return target nonland permanent you don't control to its owner's hand. If its mana value ...
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Perilous Voyage [Jumpstart 2022]$ 15.00Set: Jumpstart 2022 Type: Instant Rarity: Uncommon Cost: {1}{U} Return target nonland permanent you don't control to its owner's hand. If its man...
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Perimeter Enforcer [Murders at Karlov Manor]$ 15.00Set: Murders at Karlov Manor Type: Creature — Human Detective Rarity: Uncommon Cost: {1}{W} Flying, lifelink Whenever another Detective enters the...
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Perimeter Patrol [The Brothers' War]$ 5.00Set: The Brothers' War Type: Creature — Human Soldier Rarity: Common Cost: {2}{G} Whenever an artifact enters the battlefield under your control,...
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Perimeter Sergeant [Ikoria: Lair of Behemoths]$ 5.00Set: Ikoria: Lair of Behemoths Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Whenever Perimeter Sergeant attacks, other Humans you c...
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Perish the Thought [Rise of the Eldrazi]$ 4.75Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {2}{B} Target opponent reveals their hand. You choose a card from it. That ...
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Permafrost Trap [Worldwake]$ 12.00Set: Worldwake Type: Instant — Trap Rarity: Uncommon Cost: {2}{U}{U} If an opponent had a green creature enter the battlefield under their contro...
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Permeating Mass [Eldritch Moon]$ 23.75Set: Eldritch Moon Type: Creature — Spirit Rarity: Rare Cost: {G} Whenever Permeating Mass deals combat damage to a creature, that creature become...
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Perpetual Timepiece [Kaladesh]$ 14.25Set: Kaladesh Type: Artifact Rarity: Uncommon Cost: {2} {T}: Mill two cards. {2}, Exile Perpetual Timepiece: Shuffle any number of target cards fr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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