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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Baxter, Fly in the Ointment [Teenage Mutant Ninja Turtles Commander]$ 25.00Set: Teenage Mutant Ninja Turtles Commander Type: Legendary Creature — Insect Mutant Scientist Rarity: ...
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Bay Falcon [Mirage]$ 4.75Set: Mirage Type: Creature — Bird Rarity: Common Cost: {1}{U} Flying, vigilance "Wear the falcon's feathers in your hair—be fast as the falc...
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Bayou Dragonfly [Tempest]$ 4.75Set: Tempest Type: Creature — Insect Rarity: Common Cost: {1}{G} Flying; swampwalk (This creature can't be blocked as long as defending player co...
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Bayou Groff [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Creature — Plant Dog Rarity: Common Cost: {1}{G} As an additional cost to cast this spell, sacrifice a crea...
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Bazaar Krovod [Return to Ravnica]$ 14.25Set: Return to Ravnica Type: Creature — Beast Rarity: Uncommon Cost: {4}{W} Whenever Bazaar Krovod attacks, another target attacking creature get...
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Bazaar of Wonders [Mirage]$ 55.00Set: Mirage Type: World Enchantment Rarity: Rare Cost: {3}{U}{U} When Bazaar of Wonders enters the battlefield, exile all graveyards. W...
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Bazaar Trademage [Modern Horizons]$ 23.75Set: Modern Horizons Type: Creature — Human Wizard Rarity: Rare Cost: {2}{U} Flying When Bazaar Trademage enters the battlefield, draw two cards,...
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Beacon Behemoth [Conflux]$ 4.25Set: Conflux Type: Creature — Beast Rarity: Common Cost: {3}{G}{G} {1}: Target creature with power 5 or greater gains vigilance until end of turn...
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Beacon Bolt [Guilds of Ravnica]$ 15.00Set: Guilds of Ravnica Type: Sorcery Rarity: Uncommon Cost: {1}{U}{R} Beacon Bolt deals damage to target creature equal to the total number of in...
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Beacon Hawk [Dissension]$ 4.75Set: Dissension Type: Creature — Bird Rarity: Common Cost: {1}{W} Flying Whenever Beacon Hawk deals combat damage to a player, you may untap targ...
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Beacon of Destiny [Legions]$ 21.25Set: Legions Type: Creature — Human Cleric Rarity: Rare Cost: {1}{W} {T}: The next time a source of your choice would deal damage to you this tur...
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Beacon of Destruction [Duel Decks: Mind vs. Might]$ 23.75Set: Duel Decks: Mind vs. Might Type: Instant Rarity: Rare Cost: {3}{R}{R} Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of D...
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Beacon of Destruction [Fifth Dawn]$ 23.75Set: Fifth Dawn Type: Instant Rarity: Rare Cost: {3}{R}{R} Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into ...
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Beacon of Destruction [Tenth Edition]$ 21.25Set: Tenth Edition Type: Instant Rarity: Rare Cost: {3}{R}{R} Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction in...
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Beacon of Tomorrows [Secret Lair Drop Series]$ 150.00Set: Secret Lair Drop Series Type: Sorcery Rarity: Rare Cost: {6}{U}{U} Target player takes an extra turn after this one. Shuffle Beacon of Tomorr...
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Beacon of Unrest [Double Masters]$ 25.00Set: Double Masters Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under y...
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Beacon of Unrest [Fifth Dawn]$ 21.25Set: Fifth Dawn Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under your ...
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Beacon of Unrest [The List]$ 23.75Set: The List Type: Sorcery — Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield und...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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