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topFILTER FILTERThere are 25001 productsSort
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Angelheart Vial [Rise of the Eldrazi]$ 20.00Set: Rise of the Eldrazi Type: Artifact Rarity: Rare Cost: {5} Whenever you're dealt damage, you can put that many charge counters on Angelheart ...
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Angelic Armaments [Avacyn Restored]$ 14.25Set: Avacyn Restored Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature gets +2/+2, has flying, and is a white Angel in addi...
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Angelic Armaments [Commander Legends]$ 15.00Set: Commander Legends Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature gets +2/+2, has flying, and is a white Angel in ad...
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Angelic Ascension [Core Set 2021]$ 15.00Set: Core Set 2021 Type: Instant Rarity: Uncommon Cost: {1}{W} Exile target creature or planeswalker. Its controller creates a 4/4 white Angel cr...
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Angelic Benediction [Magic 2013]$ 14.25Set: Magic 2013 Type: Enchantment Rarity: Uncommon Cost: {3}{W} Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 ...
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Angelic Benediction [Shards of Alara]$ 12.00Set: Shards of Alara Type: Enchantment Rarity: Uncommon Cost: {3}{W} Exalted (Whenever a creature you control attacks alone, that creature gets +...
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Angelic Blessing [Exodus]$ 4.75Set: Exodus Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except ...
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Angelic Blessing [Ninth Edition]$ 4.75Set: Ninth Edition Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked ...
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Angelic Blessing [Tenth Edition]$ 4.75Set: Tenth Edition Type: Sorcery Rarity: Common Cost: {2}{W} Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked ...
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Angelic Captain [Battle for Zendikar]$ 23.75Set: Battle for Zendikar Type: Creature — Angel Ally Rarity: Rare Cost: {3}{R}{W} Flying Whenever Angelic Captain attacks, it gets +1/+1 until en...
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Angelic Chorus [Battlebond]$ 120.00Set: Battlebond Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Whenever a creature enters the battlefield under your control, you gain life equal ...
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Angelic Cub [Jumpstart 2022]$ 15.00Set: Jumpstart 2022 Type: Creature — Cat Angel Rarity: Uncommon Cost: {1}{W} Whenever Angelic Cub becomes the target of a spell or ability for th...
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Angelic Curator [Urza's Legacy]$ 4.75Set: Urza's Legacy Type: Creature — Angel Spirit Rarity: Common Cost: {1}{W} Flying, protection from artifacts "Do not treat your people as...
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Angelic Edict [Gatecrash]$ 4.75Set: Gatecrash Type: Sorcery Rarity: Common Cost: {4}{W} Exile target creature or enchantment. The Boros built a prison in the sky where Az...
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Angelic Edict [Jumpstart 2022]$ 5.00Set: Jumpstart 2022 Type: Sorcery Rarity: Common Cost: {4}{W} Exile target creature or enchantment. The Boros built a prison in the sky whe...
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Angelic Edict [Jumpstart]$ 5.00Set: Jumpstart Type: Sorcery Rarity: Common Cost: {4}{W} Exile target creature or enchantment. The Boros built a prison in the sky where Az...
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Angelic Exaltation [Ravnica Allegiance]$ 15.00Set: Ravnica Allegiance Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature you control attacks alone, it gets +X/+X until end of...
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Angelic Exaltation [Ravnica Remastered]$ 15.00Set: Ravnica Remastered Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature you control attacks alone, it gets +X/+X until end of...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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