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Lorcana
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FILTER FILTERThere are 36774 productsSort
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Armor Thrull (Pete Venters) [Fallen Empires]$ 4.00Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. ...
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Armor Thrull (Scott Kirschner) [Fallen Empires]$ 3.50Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. ...
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Armorcraft Judge [Commander Legends]$ 12.00Set: Commander Legends Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, draw a card for ...
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Armorcraft Judge [Commander Masters]$ 12.00Set: Commander Masters Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, draw a card for...
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Armorcraft Judge [Jumpstart]$ 12.00Set: Jumpstart Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, draw a card for each cr...
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Armorcraft Judge [Kaladesh]$ 12.00Set: Kaladesh Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, draw a card for each cre...
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Armorcraft Judge [March of the Machine Commander]$ 12.00Set: March of the Machine Commander Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, dr...
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Armorcraft Judge [Zendikar Rising Commander]$ 12.00Set: Zendikar Rising Commander Type: Creature — Elf Artificer Rarity: Uncommon Cost: {3}{G} When Armorcraft Judge enters the battlefield, draw a ...
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Armored Armadillo [Outlaws of Thunder Junction]$ 5.00Set: Outlaws of Thunder Junction Type: Creature — Armadillo Rarity: Common Cost: {W} Ward {1} (Whenever this creature becomes the target of a spel...
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Armored Ascension [Magic 2010]$ 9.60Set: Magic 2010 Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creature Enchanted creature gets +1/+1 for each Plains you control...
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Armored Ascension [Shadowmoor]$ 9.60Set: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creature Enchanted creature gets +1/+1 for each Plains you control...
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Armored Cancrix [Magic 2014]$ 5.00Set: Magic 2014 Type: Creature — Crab Rarity: Common Cost: {4}{U} Creatures displaced from time still turn up every year, stranded by the tempora...
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Armored Guardian [Invasion]$ 17.50Set: Invasion Type: Creature — Cat Soldier Rarity: Rare Cost: {3}{W}{U} {1}{W}{W}: Target creature you control gains protection from the color of...
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Armored Kincaller [The Lost Caverns of Ixalan]$ 5.00Set: The Lost Caverns of Ixalan Type: Creature — Dinosaur Rarity: Common Cost: {2}{G} When Armored Kincaller enters the battlefield, you may revea...
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Armored Pegasus [Tempest]$ 4.50Set: Tempest Type: Creature — Pegasus Rarity: Common Cost: {1}{W} Flying "I always charge a little extra to take on a pegasus. They fly like...
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Armored Skaab [Innistrad]$ 4.50Set: Innistrad Type: Creature — Zombie Warrior Rarity: Common Cost: {2}{U} When Armored Skaab enters the battlefield, mill four cards. Lite...
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Armored Transport [Gatecrash]$ 4.50Set: Gatecrash Type: Artifact Creature—Construct Rarity: Common Cost: {3} Prevent all combat damage that would be dealt to Armored Transport by cr...
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Armored Wolf-Rider [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Creature — Elf Knight Rarity: Common Cost: {3}{G}{W} Wolf-riders of Selesnya apprentice from a young age. Each rider rais...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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