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FILTER FILTERThere are 36828 productsSort
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Arrest [Return to Ravnica]$ 10.80Set: Return to Ravnica Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creature Enchanted creature can't attack or block, and its ...
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Arrest [Scars of Mirrodin]$ 4.50Set: Scars of Mirrodin Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creature Enchanted creature can't attack or block, and its ac...
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Arrester's Admonition [Ravnica Allegiance]$ 5.00Set: Ravnica Allegiance Type: Instant Rarity: Common Cost: {2}{U} Return target creature to its owner's hand. Addendum — If you cast this spell d...
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Arrester's Zeal [Mystery Booster]$ 5.00Set: Mystery Booster Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell durin...
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Arrester's Zeal [Ravnica Allegiance]$ 5.00Set: Ravnica Allegiance Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell du...
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Arrester's Zeal [Ravnica Remastered]$ 5.00Set: Ravnica Remastered Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell du...
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Arrogant Bloodlord [Rise of the Eldrazi]$ 10.80Set: Rise of the Eldrazi Type: Creature — Vampire Knight Rarity: Uncommon Cost: {1}{B}{B} Whenever Arrogant Bloodlord blocks or becomes blocked b...
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Arrogant Outlaw [Innistrad: Double Feature]$ 5.00Set: Innistrad: Double Feature Type: Creature — Vampire Noble Rarity: Common Cost: {2}{B} When Arrogant Outlaw enters the battlefield, if an oppo...
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Arrogant Outlaw [Innistrad: Midnight Hunt]$ 5.00Set: Innistrad: Midnight Hunt Type: Creature — Vampire Noble Rarity: Common Cost: {2}{B} When Arrogant Outlaw enters the battlefield, if an oppon...
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Arrogant Poet [Strixhaven: School of Mages]$ 5.00Set: Strixhaven: School of Mages Type: Creature — Human Warlock Rarity: Common Cost: {1}{B} Whenever Arrogant Poet attacks, you may pay 2 life. If...
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Arrow Storm [Khans of Tarkir]$ 5.00Set: Khans of Tarkir Type: Sorcery Rarity: Common Cost: {3}{R}{R} Arrow Storm deals 4 damage to any target. Raid — If you attacked this turn, ins...
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Arrow Volley Trap [Zendikar]$ 10.80Set: Zendikar Type: Instant — Trap Rarity: Uncommon Cost: {3}{W}{W} If four or more creatures are attacking, you may pay {1}{W} rather than pay th...
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Arrows of Justice [Gatecrash]$ 10.80Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {2}{R/W} Arrows of Justice deals 4 damage to target attacking or blocking creature. Arch...
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Arsenal Thresher [Alara Reborn]$ 4.50Set: Alara Reborn Type: Artifact Creature—Construct Rarity: Common Cost: {2}{W/B}{U} As Arsenal Thresher enters the battlefield, you may reveal an...
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Art Appreciation [Unfinity]$ 5.00Set: Unfinity Type: Sorcery Rarity: Common Cost: {1}{R} Put an art sticker on a nonland permanent you own. Then ask a person outside th...
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Arterial Alchemy (Extended Art) [Innistrad: Crimson Vow Commander]$ 25.00Set: Innistrad: Crimson Vow Commander Type: Enchantment Rarity: Rare Cost: {2}{R} When Arterial Alchemy enters the battlefield, create a Blood tok...
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Arterial Flow [Rivals of Ixalan]$ 10.80Set: Rivals of Ixalan Type: Sorcery Rarity: Uncommon Cost: {1}{B}{B} Each opponent discards two cards. If you control a Vampire, each opponent lo...
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Artful Dodge [Dark Ascension]$ 14.00Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {OR} Target creature can't be blocked this turn. Flashback {U} (You may cast this card fro...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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