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topFILTER FILTERThere are 1775 productsSort
Translation missing: en.sections.collection_template.product_count
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Morale (French) - "Moral" [Renaissance]$ 0.00Set: Renaissance Type: Instant Rarity: Common Cost: {1}{W}{W} Attacking creatures get +1/+1 until end of turn.
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Marsh Gas (French) - "Gaz des marais" [Renaissance]$ 0.00Set: Renaissance Type: Instant Rarity: Common Cost: {B} All creatures get -2/-0 until end of turn.
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Mind Bomb (French) - "Bombe cerebrale" [Renaissance]$ 0.00Set: Renaissance Type: Sorcery Rarity: Uncommon Cost: {OR} Each player may discard up to three cards. Mind Bomb deals damage to each player equal...
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Mana Clash (French) - "Choc de mana" [Renaissance]$ 0.00Set: Renaissance Type: Sorcery Rarity: Uncommon Cost: {R} You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whos...
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Lost Soul (French) - "Ame en comb" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Spirit Minion Rarity: Common Cost: {1}{B}{B} Swampwalk (This creature can't be blocked as long as defending pla...
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Leviathan (French) [Renaissance]$ 0.00Set: Renaissance Type: Creature — Leviathan Rarity: Uncommon Cost: {5}{U}{U}{U}{U} Trample Leviathan enters the battlefield taped and doesn't unt...
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Immolation (French) [Renaissance]$ 0.00Set: Renaissance Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature Enchanted creature gets +2/-2.
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Killer Bees (French) - "Abeilles tueuses" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Insect Rarity: Uncommon Cost: {1}{G}{G} Flying {G}: Killer Bees gets +1/+1 until end of turn.
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Junun Efreet (French)- "Efrit djununide" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Efreet Rarity: Uncommon Cost: {1}{B}{B} Flying At the beginning of your upkeep, sacrifice Junún Efreet unless y...
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Ironclaw Orcs (French) - "Orques de la Griffe de fer" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Orc Rarity: Common Cost: {1}{R} Ironclaw Orcs can't block creatures with power 2 or greater.
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Goblin Rock Sled (French) - "Luge des gobelins" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Goblin Rarity: Common Cost: {1}{R} Trample Goblin Rock Sled doesn't untap during your untap step if it attacked...
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Green Mana Battery (French) - "Accumulateur de mana vert" [Renaissance]$ 0.00Set: Renaissance Type: Artifact Rarity: Uncommon Cost: {4} {2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge...
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Giant Tortoise (French) - "Tortue marine geante" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Turtle Rarity: Common Cost: {1}{U} Giant Tortoise gets +0/+3 as long as it's untapped.
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Fortified Area (French) - "Aire fortifiee" [Renaissance]$ 0.00Set: Renaissance Type: Enchantment Rarity: Uncommon Cost: {1}{W}{W} Wall creatures you control get +1/+0 and have banding. (Any creatures with ban...
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Giant Strength (French) - "Force de geant" [Renaissance]$ 0.00Set: Renaissance Type: Enchantment — Aura Rarity: Common Cost: {R}{R} Enchant creature Enchanted creature gets +2/+2.
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Ghost Ship (French) - "Navire fantome" [Renaissance]$ 0.00Set: Renaissance Type: Creature — Spirit Rarity: Common Cost: {2}{U}{U} Flying {U}{U}{U}: Regenerate Ghost Ship.
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Flood (French) - "Inondation" [Renaissance]$ 0.00Set: Renaissance Type: Enchantment Rarity: Uncommon Cost: {OR} {U}{U}: Tap target creature without flying.
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Energy Tap (French) - "Engagement energetique" [Renaissance]$ 0.00Set: Renaissance Type: Sorcery Rarity: Common Cost: {OR} Tap target untapped creature you control. If you do, add an amount of {C} equal to that ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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