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FILTER FILTERThere are 42284 productsSort
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Windswept Heath [Khans of Tarkir]$ 176.00Set: Khans of Tarkir Type: Land Rarity: Rare {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the b...
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Invert Polarity [Modern Horizons 3]$ 38.00Set: Modern Horizons 3 Type: Instant Rarity: Rare Cost: {U}{U}{R} Choose target spell, then flip a coin. If you win the flip, gain control of tha...
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Galvanic Discharge [Modern Horizons 3]$ 5.00Set: Modern Horizons 3 Type: Instant Rarity: Common Cost: {R} Choose target creature or planeswalker. You get {E}{E}{E} (three energy counters), ...
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Urza's Cave [Modern Horizons 3]$ 79.00Set: Modern Horizons 3 Type: Land — Urza's Cave Rarity: Uncommon T: Add C. 3, T, Sacrifice Urza's Cave: Search your library for a land card, put it onto t...
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Flare of Cultivation [Modern Horizons 3]$ 34.00Set: Modern Horizons 3 Type: Sorcery Rarity: Rare Cost: {1}{G}{G} You may sacrifice a nontoken green creature rather than pay this spell's mana co...
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Torch the Tower [Wilds of Eldraine]$ 68.00Set: Wilds of Eldraine Type: Instant Rarity: Common Cost: {R} Bargain (You may sacrifice an artifact, enchantment, or token as you cast...
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Evolving Wilds [Wilds of Eldraine]$ 5.00Set: Wilds of Eldraine Type: Land Rarity: Common T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the tapped battlefiel...
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Kami of Whispered Hopes [March of the Machine]$ 112.00Set: March of the Machine Type: Creature — Spirit Rarity: Uncommon Cost: {2}{G} If one or more +1/+1 counters would be put on a permanent you cont...
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Loran's Escape [The Brothers' War]$ 10.00Set: The Brothers' War Type: Instant Rarity: Common Cost: {W} Target artifact or creature gains hexproof and indestructible until end of turn. Sc...
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Negate [Dominaria United]$ 26.00Set: Dominaria United Type: Instant Rarity: Common Cost: {1}{U} Counter target noncreature spell. “It's frustrating, isn't it, to...
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Sea Gate [Commander Legends: Battle for Baldur's Gate]$ 7.00Set: Commander Legends: Battle for Baldur's Gate Type: Land — Gate Rarity: Common Sea Gate enters the battlefield taped. As Sea Gate enters the battlefiel...
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Gond Gate [Commander Legends: Battle for Baldur's Gate]$ 12.00Set: Commander Legends: Battle for Baldur's Gate Type: Land — Gate Rarity: Uncommon Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: A...
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Rockfall Vale [Innistrad: Midnight Hunt]$ 114.00Set: Innistrad: Midnight Hunt Type: Land Rarity: Rare Rockfall Vale enters the battlefield taped unless you control two or more other lands. {T}: Add {R} ...
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Seize the Spoils [Kaldheim]$ 161.00Set: Kaldheim Type: Sorcery Rarity: Common Cost: {2}{R} As an additional cost to cast this spell, discard a card. Draw two cards and create a Tre...
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Watery Grave [Guilds of Ravnica]$ 397.00Set: Guilds of Ravnica Type: Land — Island Swamp Rarity: Rare ({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you do...
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Boros Charm [Gatecrash]$ 59.00Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {R}{W} Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanen...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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