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topThere are 6144 productsSort
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Battle of the Elements [ANPR-EN075] Common$ 5.00Set: Ancient Prophecy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Activate if all monsters on the field are face-up. Both ...
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Abyss-sphere (UTR) [ABYR-EN072] Ultimate Rare$ 545.00Set: Abyss Rising Card type: Normal Trap Rarity: Ultimate Rare Attack: 0 Defense: 0 Special Summon 1 "Mermail" monster from your Deck. It...
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Magic Deflector [ABYR-EN076] Common$ 40.00Set: Abyss Rising Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 For the rest of this turn, negate all Equip, Fiel...
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Rising Energy [CRV-EN056] Ultimate Rare$ 75.00Set: Cybernetic Revolution Card type: Normal Trap Rarity: Ultimate Rare Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field b...
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Interdimensional Matter Transporter [BP01-EN098] Common$ 5.00Set: Battle Pack: Epic Dawn Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Target 1 face-up monster you control; banish that ...
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Chain Healing [CDIP-EN053] Common$ 5.00Set: Cyberdark Impact Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Gain 500 Life Points. If this card was activated as Cha...
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Labyrinth of Nightmare [AST-108] Common$ 5.00Set: Ancient Sanctuary Card type: Continuous Trap Rarity: Common Attack: 0 Defense: 0 During the End Phase of each turn, change the Batt...
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Photon Current [PRC1-EN023] Super Rare$ 10.00Set: 2012 Premium Collection Tin Card type: Normal Trap Rarity: Super Rare Attack: 0 Defense: 0 When a face-up Light Dragon-Type monster...
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Retort [ABYR-EN080] Secret Rare$ 40.00Set: Abyss Rising Card type: Normal Trap Rarity: Secret Rare Attack: 0 Defense: 0 When your opponent activates a Spell/Trap Ca...
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Widespread Ruin [5DS2-EN040] Common$ 5.00Set: 5D's Starter Deck 2009 Card type: Normal Trap Rarity: Common Activate only when your opponent declares an attack. Destroy 1 Attack Position monster y...
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Full House [AP05-EN013] Super Rare$ 10.00Set: Astral Pack 5 Card type: Normal Trap Rarity: Super Rare Target 2 other face-up Spell/Trap Cards and 3 Set Spell/Trap Cards, on the field; destroy the...
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Damage Translation [ANPR-EN071] Common$ 5.00Set: Ancient Prophecy Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Halve all effect damage you take this turn. During the ...
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Imperial Custom [ANPR-EN067] Common$ 5.00Set: Ancient Prophecy Card type: Continuous Trap Rarity: Common Attack: 0 Defense: 0 Face-up Continuous Trap Cards cannot be destroyed, ...
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Machine King - 3000 BC [ABPF-EN074] Common$ 5.00Set: Absolute Powerforce Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Special Summon this card as an Effect Monster (Machi...
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Nature's Reflection [ABPF-EN065] Common$ 15.00Set: Absolute Powerforce Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 During this turn, any effect damage to your Life Poi...
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Evil Blast [ABPF-EN094] Rare$ 10.00Set: Absolute Powerforce Card type: Normal Trap Rarity: Rare Attack: 0 Defense: 0 Activate only when a monster is Special Summoned to you...
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Psi-Curse [ABPF-EN078] Common$ 5.00Set: Absolute Powerforce Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Activate only when a face-up Psychic-Type monster you...
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Destruct Potion [ABPF-EN069] Common$ 10.00Set: Absolute Powerforce Card type: Normal Trap Rarity: Common Attack: 0 Defense: 0 Select 1 monster you control. Destroy it, and gain L...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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