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topThere are 6144 productsSort
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No Entry!! [STAX-EN009] Common$ 5.00Set: 2-Player Starter Set Card type: Normal Trap Rarity: Common Change all Attack Position monsters to Defense Position.
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Earthbound Release [MZMI-EN022] Rare$ 10.00Set: Maze of Millennia Card type: Normal Trap Rarity: Rare When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbou...
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Code Hack [MZMI-EN039] Rare$ 10.00Set: Maze of Millennia Card type: Continuous Trap Rarity: Rare Cyberse Link Monsters you control cannot be destroyed by your opponent's card effects. Once...
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Totem Pole [MZMI-EN021] Rare$ 10.00Set: Maze of Millennia Card type: Continuous Trap Rarity: Rare Your opponent cannot target Rock monsters you control with 0 original ATK, with card effects...
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Transaction Rollback (CR) [MZMI-EN038] Collector's Rare$ 160.00Set: Maze of Millennia Card type: Normal Trap Rarity: Collector's Rare Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transact...
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Transaction Rollback [MZMI-EN038] Ultra Rare$ 45.00Set: Maze of Millennia Card type: Normal Trap Rarity: Ultra Rare Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rol...
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REINFORCE! [MZMI-EN079] Rare$ 10.00Set: Maze of Millennia Card type: Normal Trap Rarity: Rare (This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster you cont...
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Supreme Rage [MZMI-EN061] Rare$ 10.00Set: Maze of Millennia Card type: Normal Trap Rarity: Rare If you control "Supreme King Z-ARC": Destroy as many monsters you control as possible, except "...
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EXTINGUISH! [MZMI-EN080] Rare$ 10.00Set: Maze of Millennia Card type: Normal Trap Rarity: Rare (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster:...
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Altergeist Protocol [MZMI-EN068] Rare$ 10.00Set: Maze of Millennia Card type: Continuous Trap Rarity: Rare The activation and effects of "Altergeist" cards activated on your field cannot be denied. W...
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CONTAIN! [MZMI-EN082] Rare$ 10.00Set: Maze of Millennia Card type: Normal Trap Rarity: Rare (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster:...
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Macro Cosmos [LART-EN065] Ultra Rare$ 35.00Set: The Lost Art Promotion Card type: Continuous Trap Rarity: Ultra Rare When this card is activated: You can Special Summon 1 "Helios - The Primordial S...
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Flamvell Counter [SR14-EN034] Common$ 5.00Set: Structure Deck: Fire Kings Card type: Counter Trap Rarity: Common When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Gr...
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Spiritual Fire Art - Kurenai [SR14-EN035] Common$ 5.00Set: Structure Deck: Fire Kings Card type: Normal Trap Rarity: Common Tribute 1 FIRE monster; Inflict damage to your opponent equal to that monster's orig...
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Torrential Tribute [SR14-EN037] Common$ 10.00Set: Structure Deck: Fire Kings Card type: Normal Trap Rarity: Common When a monster(s) is Summoned: Destroy all monsters on the field.
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Call of the Haunted [VASM-EN059] Rare$ 10.00Set: Valiant Smashers Card type: Continuous Trap Rarity: Rare Activate this card by targeting 1 monster in your GY; Special Summon that targets in Attack ...
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Synchro Transmission [VASM-EN029] Rare$ 10.00Set: Valiant Smashers Card type: Normal Trap Rarity: Rare During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster ...
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Centur-Ion True Awakening [VASM-EN024] Super Rare$ 10.00Set: Valiant Smashers Card type: Counter Trap Rarity: Super Rare When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
''Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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