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FILTER FILTERThere are 40559 productsSort
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Kunai with Chain [SBC2-ENC20] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Normal Trap Rarity: Common Activate 1 or both of these effects (simultaneously); • When an opponent's mon...
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The Jinn the Mystical Genie of the Lamp [SBC2-ENB06] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Normal Monster Rarity: Common Attack: 1800 Defense: 1000 A genie of the lamp that is at...
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Lava Golem (PSR) [SBC2-END09] Prismatic Secret Rare$ 40.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Attack: 3000 Defense: 2500 Canno...
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Lava Golem [SBC2-END09] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 3000 Defense: 2500 Cannot be Normal Summoned/Set....
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Lekunga [SBC2-END07] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 500 You can banish 2 WATER monsters ...
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Loop of Destruction [SBC2-ENB18] Common$ 7.00Set: Speed Duel: Battle City Finals Card type: Continuous Trap Rarity: Common This card's name becomes "Ring of Destruction" while on the field. Once pe...
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Lord Poison [SBC2-END06] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1500 Defense: 1000 If this card is dest...
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Magician's Valkyria [SBC2-ENI07] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1800 Monsters your opponent control...
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Magikuriboh [SBC2-ENA11] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 300 Defense: 200 During the Main or Battle Phase, ...
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Makyura the Destroyer [SBC2-END05] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1200 If this card is sent from the ...
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Malevolence of the Millennium Ring [SBC2-ENS13] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Yami Bakura/Skill Monster Rarity: Common Once per turn, if you control a Fiend monster, you can activate ...
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Malevolent Catastrophe [SBC2-END18] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Normal Trap Rarity: Common When an opponent's monster declares an attack: Destroy all Spell and Trap Card...
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Maxx "C" (PSR) [SBC2-ENI28] Prismatic Secret Rare$ 385.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Attack: 500 Defense: 200 During either play...
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Maxx "C" [SBC2-ENI28] Common$ 134.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 500 Defense: 200 During either player's turn: You ...
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Metal Reflect Slime [SBC2-END22] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Continuous Trap Rarity: Common Special Summon this card in Defense Position as an Effect Monster (Aqua/WA...
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Millennium Revelation [SBC2-END15] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Continuous Spell Rarity: Common You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monste...
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Mirage of Nightmare (PSR) [SBC2-ENG09] Prismatic Secret Rare$ 40.00Set: Speed Duel: Battle City Finals Card type: Continuous Spell Rarity: Prismatic Secret Rare Once per turn, during your opponent's Standby Phase: Draw ...
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Mirage of Nightmare [SBC2-ENG09] Common$ 10.00Set: Speed Duel: Battle City Finals Card type: Continuous Spell Rarity: Common Once per turn, during your opponent's Standby Phase: Draw cards until you ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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