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FILTER FILTERThere are 40559 productsSort
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The King of D. [SBC2-ENB03] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1200 Defense: 1100 This card's name becomes "Lord ...
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The Melody of Awakening Dragon [SBC2-ENI24] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Normal Spell Rarity: Common Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or...
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The Winged Dragon of Ra [SBC2-END01] Prismatic Secret Rare$ 40.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Cannot be Special Summoned. Requires 3 Tributes to Normal Sum...
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The Winged Dragon of Ra - Immortal Phoenix (PSR) [SBC2-END02] Prismatic Secret Rare$ 65.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Attack: 4000 Defense: 4000 Cannot be Normal...
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The Winged Dragon of Ra - Immortal Phoenix [SBC2-END02] Common$ 8.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 4000 Defense: 4000 Cannot be Normal Summoned/Set. ...
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The Winged Dragon of Ra - Sphere Mode (PSR) [SBC2-END03] Prismatic Secret Rare$ 40.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Cannot be Special Summoned. Requires 3 Tributes from either s...
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The Winged Dragon of Ra - Sphere Mode [SBC2-END03] Common$ 7.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Cannot be Special Summoned. Requires 3 Tributes from either side of the fie...
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Thunder Ball [SBC2-ENI17] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 450 Defense: 400 At the end of the Damage Step, i...
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Thunderspeed Summon [SBC2-ENA16] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Quick-Play Spell Rarity: Common During the Main or Battle Phase: Immediately after this effect resolves, ...
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Tiki Curse [SBC2-ENG15] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Continuous Trap Rarity: Common Special Summon this card as an Effect Monster (Rock-Type/DARK/Le...
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Tiki Soul [SBC2-ENG16] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Continuous Trap Rarity: Common Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK...
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Total Defense Shogun [SBC2-ENC02] Common$ 8.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1550 Defense: 2500 This card is changed to Defense...
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Trade-In [SBC2-ENB15] Common$ 7.00Set: Speed Duel: Battle City Finals Card type: Normal Spell Rarity: Common Discard 1 Level 8 monster; draw 2 cards.
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Trap Hole of Spikes [SBC2-ENC17] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Normal Trap Rarity: Common When an opponent's monster that was Normal or Special Summoned this turn declar...
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Tribal Unity [SBC2-ENS08] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Mai/Skill Monster Rarity: Common "Harpie" monsters are also treated as "Amazoness" monsters and vice-vers...
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Tribe-Infecting Virus (PSR) [SBC2-ENI22] Prismatic Secret Rare$ 196.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Prismatic Secret Rare Attack: 1600 Defense: 1000 Discard 1 card f...
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Tribe-Infecting Virus [SBC2-ENI22] Common$ 19.00Set: Speed Duel: Battle City Finals Card type: Effect Monster Rarity: Common Attack: 1600 Defense: 1000 Discard 1 card from your hand ...
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Union Hangar [SBC2-ENB12] Common$ 5.00Set: Speed Duel: Battle City Finals Card type: Field Spell Rarity: Common When this card is activated: You can add 1 LIGHT Machine Union monster from you...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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