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Maliss C GWC-06 [CRBR-EN023] Rare$ 10.00Set: Crossover Breakers Card type: Normal Trap Rarity: Rare You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you co...
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Maliss C GWC-06 (SR) [CRBR-EN023] Super Rare$ 62.00Set: Crossover Breakers Card type: Normal Trap Rarity: Super Rare You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster y...
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Maliss C TB-11 [CRBR-EN024] Super Rare$ 10.00Set: Crossover Breakers Card type: Normal Trap Rarity: Super Rare You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster y...
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Dotscaper [CRBR-EN025] Rare$ 10.00Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: 0 Defense: 2100 If this card is sent to the GY: You can Special S...
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Aloof Lupine [CRBR-EN026] Rare$ 10.00Set: Crossover Breakers Card type: Effect Monster Rarity: Rare Attack: 1700 Defense: 300 When this card is Normal Summoned: You can banis...
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Topologic Zeroboros [CRBR-EN027] Rare$ 10.00Set: Crossover Breakers Card type: Link/Effect Monster Rarity: Rare Attack: 3000 2+ Effect Monsters You cannot Summon/Set monsters to any Extra ...
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Allure of Darkness [CRBR-EN028] Rare$ 10.00Set: Crossover Breakers Card type: Normal Spell Rarity: Rare Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have anything in y...
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Cynet Backdoor [CRBR-EN029] Rare$ 10.00Set: Crossover Breakers Card type: Quick-Play Spell Rarity: Rare Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from...
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Dimensional Fissure [CRBR-EN030] Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare Any monster sent to the GY is banished instead.
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Kyoro Ryu-Ge Kaiva [CRBR-EN031] Super Rare$ 10.00Set: Crossover Breakers Card type: Effect Monster Rarity: Super Rare Attack: 3000 Defense: 1200 You can shuffle this card from your hand ...
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Kairo Ryu-Ge Emva [CRBR-EN032] Super Rare$ 10.00Set: Crossover Breakers Card type: Effect Monster Rarity: Super Rare Attack: 3000 Defense: 2000 You can discard this card; add 1 "Ryu-Ge ...
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Genro Ryu-Ge Hakva [CRBR-EN033] Super Rare$ 10.00Set: Crossover Breakers Card type: Effect Monster Rarity: Super Rare Attack: 3000 Defense: 1500 You can banish this card from your hand; ...
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Sosei Ryu-Ge Mistva [CRBR-EN034] Ultra Rare$ 109.00Set: Crossover Breakers Card type: Ritual/Pendulum/Effect Monster Rarity: Ultra Rare Attack: 3500 Defense: 2500 Pendulum Effect During...
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Ryu-Ge Realm - Dino Domains [CRBR-EN037] Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You can only control 1 "Ryu-Ge Realm - Dino Domains". "Ryu-Ge" monsters you control gain ...
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Ryu-Ge Realm - Dino Domains (SR) [CRBR-EN037] Super Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Super Rare You can only control 1 "Ryu-Ge Realm - Dino Domains". "Ryu-Ge" monsters you control ...
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Ryu-Ge Realm - Sea Spiers [CRBR-EN038] Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You can only control 1 "Ryu-Ge Realm - Sea Spiers". Your "Ryu-Ge" monsters cannot be dest...
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Ryu-Ge Realm - Sea Spiers (SR) [CRBR-EN038] Super Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Super Rare You can only control 1 "Ryu-Ge Realm - Sea Spiers". Your "Ryu-Ge" monsters cannot b...
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Ryu-Ge Realm - Wyrm Winds [CRBR-EN039] Rare$ 10.00Set: Crossover Breakers Card type: Continuous Spell Rarity: Rare You can only control 1 "Ryu-Ge Realm - Wyrm Winds". Any monster sent from the field to the...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
'Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
''Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
''Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
''Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
''Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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