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There are 194 productsSort
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Salvage Scuttler [Aether Revolt]$ 12.00Set: Aether Revolt Type: Creature — Crab Rarity: Uncommon Cost: {4}{U} Whenever Salvage Scuttler attacks, return an artifact you control to its ow...
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Renegade Wheelsmith [Aether Revolt]$ 10.80Set: Aether Revolt Type: Creature — Dwarf Pilot Rarity: Uncommon Cost: {1}{R}{W} Whenever Renegade Wheelsmith becomes tapped, target creature can'...
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Scrap Trawler [Aether Revolt]$ 25.00Set: Aether Revolt Type: Artifact Creature—Construct Rarity: Rare Cost: {3} Whenever Scrap Trawler or another artifact you control is put into a ...
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Lifecrafter's Gift [Aether Revolt]$ 10.80Set: Aether Revolt Type: Instant Rarity: Uncommon Cost: {3}{G} Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature ...
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Lifecraft Awakening [Aether Revolt]$ 10.80Set: Aether Revolt Type: Instant Rarity: Uncommon Cost: {X}{G} Put X +1/+1 counters on target artifact you control. If it isn't a creature or Veh...
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Restoration Specialist [Aether Revolt]$ 10.80Set: Aether Revolt Type: Creature — Dwarf Artificer Rarity: Uncommon Cost: {1}{W} {W}, Sacrifice Restoration Specialist: Return up to one target ...
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Baral, Chief of Compliance [Aether Revolt]$ 46.00Set: Aether Revolt Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{U} Instant and sorcery spells you cast cost {1} less ...
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Rogue Refiner [Aether Revolt]$ 10.80Set: Aether Revolt Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{G}{U} When Rogue Refiner enters the battlefield, draw a card and you g...
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Wrangle [Aether Revolt]$ 4.50Set: Aether Revolt Type: Sorcery Rarity: Common Cost: {1}{R} Gain control of target creature with power 4 or less until end of turn. Un...
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Rishkar's Expertise [Aether Revolt]$ 51.00Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {4}{G}{G} Draw cards equal to the greatest power among creatures you control. You can cast a ...
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Heart of Kiran [Aether Revolt]$ 27.00Set: Aether Revolt Type: Legendary Artifact—Vehicle Rarity: Mythic Cost: {2} Flying, vigilance Crew 3 (Tap any number of creatures you control wi...
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Dispersal Technician [Aether Revolt]$ 5.00Set: Aether Revolt Type: Creature—Vedalken Artificer Rarity: Common Cost: {4}{U} When Dispersal Technician enters the battlefield, you may return...
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Deft Dismissal [Aether Revolt]$ 10.80Set: Aether Revolt Type: Instant Rarity: Uncommon Cost: {3}{W} Deft Dismissal deals 3 damage divided as you choose between one, two, or three tar...
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Cruel Finality [Aether Revolt]$ 4.50Set: Aether Revolt Type: Instant Rarity: Common Cost: {2}{B} Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your l...
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Ajani's Comrade [Aether Revolt]$ 12.00Set: Aether Revolt Type: Creature — Elf Soldier Rarity: Uncommon Cost: {1}{G} Trample At the beginning of combat on your turn, if you control an ...
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Solemn Recruit [Aether Revolt]$ 22.50Set: Aether Revolt Type: Creature — Dwarf Warrior Rarity: Rare Cost: {1}{W}{W} Double strike Revolt — At the beginning of your end step, if a per...
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Tezzeret the Schemer [Aether Revolt]$ 30.00Set: Aether Revolt Type: Legendary Planeswalker—Tezzeret Rarity: Mythic Cost: {2}{U}{B} +1: Create a colorless artifact token named Eth...
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Pia's Revolution [Aether Revolt]$ 22.50Set: Aether Revolt Type: Enchantment Rarity: Rare Cost: {2}{R} Whenever a nontoken artifact is put into your graveyard from the battlefield, retur...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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