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There are 150 productsSort
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Corpse Connoisseur [Archenemy]$ 12.00Set: Archenemy Type: Creature — Zombie Wizard Rarity: Uncommon Cost: {4}{B} When Corpse Connoisseur enters the battlefield, you may search your l...
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Watchwolf [Archenemy]$ 12.00Set: Archenemy Type: Creature — Wolf Rarity: Uncommon Cost: {G}{W} Only in Ravnica do the wolves watch the flock.
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Azorius Signet [Archenemy]$ 15.00Set: Archenemy Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {W}{U}. The maze-like design embodies the core of Azorius law—strict st...
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Verdeloth the Ancient [Archenemy]$ 25.00Set: Archenemy Type: Legendary Creature — Treefolk Rarity: Rare Cost: {4}{G}{G} Kicker {X} (You may pay an additional {X} as you cast this spell....
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Synod Centurion [Archenemy]$ 12.00Set: Archenemy Type: Artifact Creature—Construct Rarity: Uncommon Cost: {4} When you control no other artifacts, sacrifice Synod Centurion. ...
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Swamp (142) [Archenemy]$ 16.00Set: Archenemy Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Spider Umbra [Archenemy]$ 10.00Set: Archenemy Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block crea...
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Dregscape Zombie [Archenemy]$ 5.00Set: Archenemy Type: Creature — Zombie Rarity: Common Cost: {1}{B} Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It g...
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Barren Moor [Archenemy]$ 5.00Set: Archenemy Type: Land Rarity: Common Barren Moor enters the battlefield taped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.) ...
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March of the Machines [Archenemy]$ 25.00Set: Archenemy Type: Enchantment Rarity: Rare Cost: {3}{U} Each noncreature artifact is an artifact creature with power and toughness each equal ...
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Chandra's Outrage [Archenemy]$ 5.00Set: Archenemy Type: Instant Rarity: Common Cost: {2}{R}{R} Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's c...
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Fierce Empath [Archenemy]$ 8.00Set: Archenemy Type: Creature — Elf Rarity: Common Cost: {2}{G} When Fierce Empath enters the battlefield, you may search your library for a creat...
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Bituminous Blast [Archenemy]$ 12.00Set: Archenemy Type: Instant Rarity: Uncommon Cost: {3}{B}{R} Cascade (When you cast this spell, exile cards from the top of your library until you...
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Thunderstaff [Archenemy]$ 12.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {3} As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prev...
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Sun Droplet [Archenemy]$ 12.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {2} Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the begin...
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Twisted Abomination [Archenemy]$ 5.00Set: Archenemy Type: Creature — Zombie Mutant Rarity: Common Cost: {5}{B} {B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this...
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Unbender Tine [Archenemy]$ 12.00Set: Archenemy Type: Artifact Rarity: Uncommon Cost: {2}{W}{U} {T}: Untap another target permanent. Creations made in madness may contain gr...
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Inferno Trap [Archenemy]$ 12.00Set: Archenemy Type: Instant — Trap Rarity: Uncommon Cost: {3}{R} If you've been dealt damage by two or more creatures this turn, you may pay {R}...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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