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There are 150 productsSort
Translation missing: en.sections.collection_template.product_count
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Khalni Garden [Archenemy]$ 29.00Set: Archenemy Type: Land Rarity: Common Khalni Garden enters the battlefield taped. When Khalni Garden enters the battlefield, create a 0/1 green Plant c...
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Batwing Brume [Archenemy]$ 173.00Set: Archenemy Type: Instant Rarity: Uncommon Cost: {1}{W/B} Prevent all combat damage that would be dealt this turn if {W} was spent to cast thi...
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Skirk Commando [Archenemy]$ 5.00Set: Archenemy Type: Creature — Goblin Rarity: Common Cost: {1}{R}{R} Whenever Skirk Commando deals combat damage to a player, you may have it de...
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Llanowar Reborn [Archenemy]$ 12.00Set: Archenemy Type: Land Rarity: Uncommon Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +...
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Leaf Gilder [Archenemy]$ 7.00Set: Archenemy Type: Creature — Elf Druid Rarity: Common Cost: {1}{G} {T}: Add {G}. Eidren, perfect of Lys Alana, ordered hundreds of trees...
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Kilnmouth Dragon [Archenemy]$ 25.00Set: Archenemy Type: Creature — Dragon Rarity: Rare Cost: {5}{R}{R} Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters ...
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Vitu-Ghazi, the City-Tree [Archenemy]$ 12.00Set: Archenemy Type: Land Rarity: Uncommon {T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token. In the autumn, she casts her s...
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Colossal Might [Archenemy]$ 5.00Set: Archenemy Type: Instant Rarity: Common Cost: {R}{G} Target creature gets +4/+2 and gains trample until end of turn. "Never corner a bar...
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Island (140) [Archenemy]$ 13.00Set: Archenemy Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Gathan Raiders [Archenemy]$ 5.00Set: Archenemy Type: Creature — Human Warrior Rarity: Common Cost: {3}{R}{R} Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in...
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Dimir Signet [Archenemy]$ 14.00Set: Archenemy Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {U}{B}. An emblem of a secret guild, the Dimir insignia is seen only by...
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Heroes' Reunion [Archenemy]$ 12.00Set: Archenemy Type: Instant Rarity: Uncommon Cost: {G}{W} Target player gains 7 life. "You helped save my people from a Phyrexian fate. Did...
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Shriekmaw [Archenemy]$ 12.00Set: Archenemy Type: Creature — Elemental Rarity: Uncommon Cost: {4}{B} Fear (This creature can't be blocked except by artifact creatures and/or ...
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Beacon of Unrest [Archenemy]$ 25.00Set: Archenemy Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under your c...
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Breath of Darigaaz [Archenemy]$ 12.00Set: Archenemy Type: Sorcery Rarity: Uncommon Cost: {1}{R} Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz ...
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Forest (148) [Archenemy]$ 12.00Set: Archenemy Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Dragon Fodder [Archenemy]$ 8.00Set: Archenemy Type: Sorcery Rarity: Common Cost: {1}{R} Create two 1/1 red Goblin creature tokens. Goblins journey to the sacrificial peaks...
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Ethersworn Shieldmage [Archenemy]$ 5.00Set: Archenemy Type: Artifact Creature — Vedalken Wizard Rarity: Common Cost: {1}{W}{U} Flash When Ethersworn Shieldmage enters the battlefield, ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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