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There are 299 productsSort
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Blisterpod [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {G} Devoid (This card has no color.) When Blisterpod dies, create a ...
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Mountain (265) [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Incubator Drone [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {3}{U} Devoid (This card has no color.) When Incubator Drone enters ...
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Ghostly Sentinel [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Creature — Kor Spirit Rarity: Common Cost: {4}{W} Flying, vigilance Mystics of the Stone Havens call upon the...
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Lithomancer's Focus [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. Prevent all damage that would be dea...
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Halimar Tidecaller [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Human Wizard Ally Rarity: Uncommon Cost: {2}{U} When Halimar Tidecaller enters the battlefield, you may...
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Earthen Arms [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {1}{G} Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this ...
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Ruin Processor [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature—Eldrazi Processor Rarity: Common Cost: {7} When you cast this spell, you may put a card an opponent owns ...
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Munda, Ambush Leader [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Legendary Creature — Kor Ally Rarity: Rare Cost: {2}{R}{W} Haste Rally — Whenever Munda, Ambush Leader o...
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Scatter to the Winds [Battle for Zendikar]$ 25.00Set: Battle for Zendikar Type: Instant Rarity: Rare Cost: {1}{U}{U} Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U...
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Sire of Stagnation [Battle for Zendikar]$ 379.00Set: Battle for Zendikar Type: Creature — Eldrazi Rarity: Mythic Cost: {4}{U}{B} Devoid (This card has no color.) Whenever a land enters the batt...
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Geyserfield Stalker [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Elemental Rarity: Common Cost: {4}{B} Menace (This creature can't be blocked except by two or more crea...
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Altar's Reap [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{B} As an additional cost to cast this spell, sacrifice a creature. Draw two cards...
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Drana, Liberator of Malakir [Battle for Zendikar]$ 30.00Set: Battle for Zendikar Type: Legendary Creature — Vampire Ally Rarity: Mythic Cost: {1}{B}{B} Flying, first strike Whenever Drana, Liberator of ...
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Ally Encampment [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Land Rarity: Rare {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacri...
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Outnumber [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {R} Outnumber deals damage to target creature equal to the number of creatures you con...
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Swell of Growth [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +2/+2 until end of turn. You may put a land card from you...
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Roilmage's Trick [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {3}{U} Converge — Creatures your opponents control get -X/-0 until end of turn, where...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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