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There are 299 productsSort
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Sylvan Scrying [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Sorcery Rarity: Uncommon Cost: {1}{G} Search your library for a land card, reveal it, put it into your hand, then ...
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Cinder Glade [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Land — Mountain Forest Rarity: Rare ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield taped unless you control two...
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Akoum Hellkite [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Creature — Dragon Rarity: Rare Cost: {4}{R}{R} Flying Landfall — Whenever a land enters the battlefield under your...
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Boiling Earth [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {1}{R} Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4...
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Smothering Abomination [Battle for Zendikar]$ 20.00Set: Battle for Zendikar Type: Creature — Eldrazi Rarity: Rare Cost: {2}{B}{B} Devoid (This card has no color.) Flying At the beginning of your u...
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Plated Crusher [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Beast Rarity: Uncommon Cost: {4}{G}{G}{G} Trample Hexproof (This creature can't be the target of spells ...
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Beastcaller Savant [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Creature — Elf Shaman Ally Rarity: Rare Cost: {1}{G} Haste {T}: Add one mana of any color. Spend this mana only to...
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Woodland Wanderer [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Creature — Elemental Rarity: Rare Cost: {3}{G} Vigilance, trample Converge — Woodland Wanderer enters the battlefi...
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Bloodbond Vampire [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Vampire Shaman Ally Rarity: Uncommon Cost: {2}{B}{B} Whenever you gain life, put a +1/+1 counter on Blo...
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Akoum Stonewaker [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Human Shaman Rarity: Uncommon Cost: {1}{R} Landfall — Whenever a land enters the battlefield under your...
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Shatterskull Recruit [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Giant Warrior Ally Rarity: Common Cost: {3}{R}{R} Menace (This creature can't be blocked except by two ...
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Sandstone Bridge [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Land Rarity: Common Sandstone Bridge enters the battlefield taped. When Sandstone Bridge enters the battlefield, target cre...
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Plains (253) [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Mortuary Mire [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Land Rarity: Common Mortuary Mire enters the battlefield taped. When Mortuary Mire enters the battlefield, you can put targ...
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Kozilek's Channeler [Battle for Zendikar]$ 4.00Set: Battle for Zendikar Type: Creature — Eldrazi Rarity: Common Cost: {5} {T}: Add {C}{C}. "In the dark places of our world, horrible somet...
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Murasa Ranger [Battle for Zendikar]$ 10.80Set: Battle for Zendikar Type: Creature — Human Warrior Ranger Rarity: Uncommon Cost: {3}{G} Landfall — Whenever a land enters the battlefield un...
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Swamp (261) [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)
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Exert Influence [Battle for Zendikar]$ 22.50Set: Battle for Zendikar Type: Sorcery Rarity: Rare Cost: {4}{U} Converge — Gain control of target creature if its power is less than or equal to ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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