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There are 16618 productsSort
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Alchemist's Gift [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {B} Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until...
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Blood Burglar [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rogue Rarity: Common Cost: {1}{B} During your turn, Blood Burglar has lifelink.(Damage dealt ...
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Beetle Virus [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact Creature — Insect Rarity: Common Cost: {1}{B} When Virus Beetle enters, each opponent discards a card. ...
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Defenestrate [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{B} Destroy target creature without flying. The chaplain would perhaps have...
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Dross Hopper [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Phyrexian Insect Horror Rarity: Common Cost: {1}{B} Sacrifice a creature: Dross Hopper gains flying u...
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Typhoid Rats [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Rat Rarity: Common Cost: {B} Deathtouch (Any amount of damage this deals to a creature is e...
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Pitiless Plunderer [Foundations Jumpstart]$ 65.00Set: Foundations Jumpstart Type: Creature — Human Pirate Rarity: Uncommon Cost: {3}{B} Whenever another creature you control dies, create a Treas...
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Gravedigger [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Common Cost: {3}{B} When Gravedigger enters, you may return target creature card from ...
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Dire Fleet Hoarder [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Pirate Rarity: Common Cost: {1}{B} When Dire Fleet Hoarder dies, create a Treasure token. (It's ...
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Audacious Thief [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Rogue Rarity: Common Cost: {2}{B} Whenever Audacious Thief attacks, you draw a card and you los...
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Gift of Fangs [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creature Enchanted creature gets +2/+2 as long as it's a Vam...
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Extinguish the Light [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{B}{B} Destroy target creature or planeswalker. If your mana value was 3 or less,...
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Scion of the Swarm [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Cleric Rarity: Uncommon Cost: {3}{B}{B} Flying Whenever you gain life, put a +1/+1 counter on...
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Blood Fountain [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Artifact Rarity: Common Cost: {B} When Blood Fountain enters, create a Blood token. (It's an artifact with "{1},...
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Thieves' Guild Enforcer [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Creature — Human Rogue Rarity: Rare Cost: {B} Flash Whenever Thieves' Guild Enforcer or another Rogue you control...
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Killing Glare [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {X}{B} Destroy target creature with power X or less. "Now really, was that ...
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Aphelia, Viper Whisperer (Anime) [Foundations Jumpstart]$ 588.00Set: Foundations Jumpstart Type: Legendary Creature — Gorgon Assassin Rarity: Mythic Cost: {1}{B} Deathtouch Whenever Aphelia attacks, you may pa...
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Gnawing Zombie [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Common Cost: {1}{B} {1}{B}, Sacrifice a creature: Target player loses 1 life and you ga...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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