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There are 16618 productsSort
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Bloodthirsty Aerialist [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Rogue Rarity: Uncommon Cost: {1}{B}{B} Flying Whenever you gain life, put a +1/+1 counter on ...
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Goremand [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Demon Rarity: Uncommon Cost: {4}{B}{B} As an additional cost to cast this spell, sacrifice a creature...
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Eerie Soultender [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Spirit Cleric Rarity: Common Cost: {2}{B} When Eerie Soultender enters, mill three cards. (...
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Vraska's Finisher [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Gorgon Assassin Rarity: Common Cost: {2}{B} When Vraska's Finisher enters, destroy target creature or ...
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Stronghold Confessor [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Common Cost: {B} Kicker {3} (You may pay an additional {3} as you cast this spel...
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Pilfering Imp [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Imp Rarity: Uncommon Cost: {B} Flying {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals th...
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Crawl from the Cellar [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {B} Return target creature card from your graveyard to your hand. Put a +1/+1 count...
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Ozox, the Clattering King (Anime) [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Legendary Creature — Skeleton Noble Rarity: Uncommon Cost: {2}{B} Ozox, the Clattering King can't block. When Oz...
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Balustrade Spy [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Vampire Rogue Rarity: Common Cost: {3}{B} Flying When Balustrade Spy enters, target player reveals ca...
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Archfiend's Vessel [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Cleric Rarity: Uncommon Cost: {B} Lifelink (Damage dealt by this creature also causes you to ga...
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Vampire Nighthawk [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Vampire Shaman Rarity: Uncommon Cost: {1}{B}{B} Flying, deathtouch, lifelink As they fought the ...
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Heartstabber Mosquito [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Creature — Insect Rarity: Common Cost: {3}{B} Kicker {2}{B} (You may pay an additional {2}{B} as you cast this s...
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Graveblade Marauder [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Human Warrior Rarity: Uncommon Cost: {2}{B} Deathtouch (Any amount of damage this deals to a creature ...
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Grave Strength [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Sorcery Rarity: Uncommon Cost: {1}{B} Choose target creature. Mill three cards, then put a +1/+1 counter on that...
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Coat with Venom [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {B} Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount ...
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Urge to Feed [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {B}{B} Target creature gets -3/-3 until end of turn. You may tap any number of un...
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Ukud Cobra [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Creature — Snake Rarity: Uncommon Cost: {3}{B} Deathtouch "The Silumgar hides behind the deadly wildlife ...
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Ulcerate [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {B} Target creature gets -3/-3 until end of turn. You lose 3 lives. "If it w...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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