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There are 16504 productsSort
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Unsummon [Fourth Edition]$ 4.00Set: Fourth Edition Type: Instant Rarity: Common Cost: {OR} Return target creature to its owner's hand.
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Dig Through Time [Khans of Tarkir Prerelease Promos]$ 47.00Set: Khans of Tarkir Prerelease Promos Type: Instant Rarity: Rare Cost: {6}{U}{U} Delve (Each card you exile from your graveyard while casting thi...
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Coralhelm Guide [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Creature — Merfolk Scout Ally Rarity: Common Cost: {1}{U} {4}{U}: Target creature can't be blocked this turn. ...
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Overwhelming Denial [Oath of the Gatewatch]$ 22.50Set: Oath of the Gatewatch Type: Instant Rarity: Rare Cost: {2}{U}{U} Surge {U}{U} (You may cast this spell for its surge cost if you or a teamma...
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Rhystic Study [Prophecy]$ 1,155.00Set: Prophecy Type: Enchantment Rarity: Common Cost: {2}{U} Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. ...
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Mind Funeral [Alara Reborn]$ 30.00Set: Alara Reborn Type: Sorcery Rarity: Uncommon Cost: {1}{U}{B} Target opponent reveals cards from the top of their library until four land card...
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Fog Bank [Iconic Masters]$ 10.80Set: Iconic Masters Type: Creature — Wall Rarity: Uncommon Cost: {1}{U} Defender, flying Prevent all combat damage that would be dealt ...
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Agony Warp [Modern Masters 2015]$ 12.00Set: Modern Masters 2015 Type: Instant Rarity: Uncommon Cost: {U}{B} Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 unt...
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Fathom Mage [Commander Anthology Volume II]$ 25.00Set: Commander Anthology Volume II Type: Creature — Human Wizard Rarity: Rare Cost: {2}{G}{U} Evolve (Whenever a creature enters the battlefield ...
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Monastery Siege [Commander 2017]$ 25.00Set: Commander 2017 Type: Enchantment Rarity: Rare Cost: {2}{U} As Monastery Siege enters the battlefield, choose Khans or Dragons. • K...
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Disallow [Aether Revolt Prerelease Promos]$ 177.00Set: Aether Revolt Prerelease Promos Type: Instant Rarity: Rare Cost: {1}{U}{U} Counter target spell, activated ability, or triggered ability. (M...
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Trophy Mage (Game Day) [Aether Revolt Promos]$ 25.00Set: Aether Revolt Promos Type: Creature — Human Wizard Rarity: Uncommon Cost: {2}{U} When Trophy Mage enters the battlefield, you may search you...
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Scatter Arc [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {3}{U} Counter target noncreature spell. Draw a card. "Should your chosen emissary be able...
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Master of Etherium [Shards of Alara]$ 25.00Set: Shards of Alara Type: Artifact Creature — Vedalken Wizard Rarity: Rare Cost: {2}{U} Master of Etherium's power and toughness are each equal t...
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Magus of the Jar [Time Spiral]$ 32.00Set: Time Spiral Type: Creature — Human Wizard Rarity: Rare Cost: {3}{U}{U} {T}, Sacrifice Magus of the Jar: Each player exiles all cards from th...
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Forbid [Exodus]$ 23.00Set: Exodus Type: Instant Rarity: Uncommon Cost: {1}{U}{U} Buyback—Discard two cards. (You may discard two cards in addition to any other costs as...
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Sower of Temptation [Lorwyn]$ 44.00Set: Lorwyn Type: Creature — Faerie Wizard Rarity: Rare Cost: {2}{U}{U} Flying When Sower of Temptation enters the battlefield, gain control of t...
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Aetherize [Gatecrash]$ 9.60Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {3}{U} Return all attacking creatures to their owner's hand. "You can come back once yo...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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