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There are 348 productsSort
Translation missing: en.sections.collection_template.product_count
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Razortooth Rats [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Rat Rarity: Common Cost: {2}{B} Fear (This creature can't be blocked except by artifact creatures and/...
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Lightning Blast [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {3}{R} Lightning Blast deals 4 damage to any target. "Those who fear the dark...
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Shatter [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {1}{R} Destroy target artifact.
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Remedy [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {1}{W} Prevent the next 5 damage that would be dealt this turn to any number of targ...
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Island (337) [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Regal Unicorn [Classic Sixth Edition]$ 8.00Set: Classic Sixth Edition Type: Creature — Unicorn Rarity: Common Cost: {2}{W} Unicorns don't care if you believe in them any more than you care...
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Sulfurous Springs [Classic Sixth Edition]$ 100.00Set: Classic Sixth Edition Type: Land Rarity: Rare {T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
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Derelor [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Thrull Rarity: Rare Cost: {3}{B} Black spells you cast cost {B} more to cast. "Strength it has,...
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Spirit Link [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {W} Enchant creature (Target a creature as you cast this. This card en...
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Tranquility [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Sorcery Rarity: Common Cost: {2}{G} Destroy all enchantments.
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Mountain (344) [Classic Sixth Edition]$ 10.00Set: Classic Sixth Edition Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Boil [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Instant Rarity: Uncommon Cost: {3}{R} Destroy all Islands. "The fishers will throw out their nets and draw...
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Regeneration [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{G} Enchant creature (Target a creature as you cast this. This card en...
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Forest (350) [Classic Sixth Edition]$ 27.00Set: Classic Sixth Edition Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Talruum Minotaur [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Minotaur Berserker Rarity: Common Cost: {2}{R}{R} Haste Don't insult Talruum unless your mount i...
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Coercion [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Sorcery Rarity: Common Cost: {2}{B} Target opponent reveals their hand. You choose a card from it. That player d...
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Healing Salve [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {W} Choose one — • Target player gains 3 life. • Prevent the next 3 damage that wou...
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Disenchant [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {1}{W} Destroy target artifact or enchantment.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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