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There are 348 productsSort
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Vitalize [Classic Sixth Edition]$ 26.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {G} Untap all creatures you control. "After waking up to the magic of Llanowa...
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Archangel [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} Flying, vigilance "My mother once told me angels sing their ...
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Crystal Vein [Classic Sixth Edition]$ 104.00Set: Classic Sixth Edition Type: Land Rarity: Uncommon {T}: Add {C}. {T}, Sacrifice Crystal Vein: Add {C}{C}.
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Sengir Autocrat [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Human Rarity: Rare Cost: {3}{B} When Sengir Autocrat enters the battlefield, create three 0/1 black S...
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Sage Owl [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Bird Rarity: Common Cost: {1}{U} Flying When Sage Owl enters the battlefield, look at the top four ca...
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Fallow Earth [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Sorcery Rarity: Uncommon Cost: {2}{G} Put target land on top of its owner's library. "...and when the farme...
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Goblin King [Classic Sixth Edition]$ 183.00Set: Classic Sixth Edition Type: Creature — Goblin Rarity: Rare Cost: {1}{R}{R} Other Goblins get +1/+1 and have mountainwalk. To be king, N...
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Forest (348) [Classic Sixth Edition]$ 14.00Set: Classic Sixth Edition Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Iron Star [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {1} Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 ...
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Browse [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{U}{U} {2}{U}{U}: Look at the top five cards of your library, put one of t...
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Pearl Dragon [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Dragon Rarity: Rare Cost: {4}{W}{W} Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. "T...
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Lost Soul [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Creature — Spirit Minion Rarity: Common Cost: {1}{B}{B} Swampwalk (This creature can't be blocked as long as defe...
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Fog [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Instant Rarity: Common Cost: {G} Prevent all combat damage that would be dealt this turn.
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Light of Day [Classic Sixth Edition]$ 12.00Set: Classic Sixth Edition Type: Enchantment Rarity: Uncommon Cost: {3}{W} Black creatures can't attack or block. "I do not miss sunlight. ...
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Celestial Dawn [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Enchantment Rarity: Rare Cost: {1}{W}{W} The lands you control are Plains. Nonland permanents you control are wh...
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Nightmare [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Nightmare Horse Rarity: Rare Cost: {5}{B} Flying (This creature can't be blocked except by creatures ...
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Abyssal Hunter [Classic Sixth Edition]$ 25.00Set: Classic Sixth Edition Type: Creature — Human Assassin Rarity: Rare Cost: {3}{B} {B}, {T}: Tap target creature. Abyssal Hunter deals damage e...
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Serenity [Classic Sixth Edition]$ 127.00Set: Classic Sixth Edition Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, destroy all artifacts and enchantments. Th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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