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There are 318 productsSort
Translation missing: en.sections.collection_template.product_count
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Plumeveil [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Elemental Rarity: Uncommon Cost: {W/U}{W/U}{W/U} Flash Defender, flying "It was vast, a great sheet of...
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Righteous Cause [Commander 2011]$ 12.00Set: Commander 2011 Type: Enchantment Rarity: Uncommon Cost: {3}{W}{W} Whenever a creature attacks, you gain 1 life. "Until the world unite...
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Hour of Reckoning [Commander 2011]$ 20.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {4}{W}{W}{W} Convoke (Your creatures can help cast this spell. Each creature you tap while c...
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Gomazoa [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Jellyfish Rarity: Uncommon Cost: {2}{U} Defender, flying {T}: Put Gomazoa and each creature it's blocking on...
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Rupture Spire [Commander 2011]$ 11.00Set: Commander 2011 Type: Land Rarity: Common Rupture Spire enters the battlefield taped. When Rupture Spire enters the battlefield, sacrifice it unless y...
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Boros Signet [Commander 2011]$ 19.00Set: Commander 2011 Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {R}{W}. "Have you ever held a Boros signet? There's a weight to it...
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Propaganda [Commander 2011]$ 103.00Set: Commander 2011 Type: Enchantment Rarity: Uncommon Cost: {2}{U} Creatures can't attack you unless their controller pays {2} for each creature...
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Plains (300) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Skullbriar, the Walking Grave [Commander 2011]$ 25.00Set: Commander 2011 Type: Legendary Creature — Zombie Elemental Rarity: Rare Cost: {B}{G} Haste Whenever Skullbriar, the Walking Grave deals comb...
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Svogthos, the Restless Tomb [Commander 2011]$ 12.00Set: Commander 2011 Type: Land Rarity: Uncommon {T}: Add {C}. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zo...
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Cobra Trap [Commander 2011]$ 12.00Set: Commander 2011 Type: Instant — Trap Rarity: Uncommon Cost: {4}{G}{G} If a noncreature permanent under your control was destroyed this turn by...
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Gwyllion Hedge-Mage [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Hag Wizard Rarity: Uncommon Cost: {2}{W/B} When Gwyllion Hedge-Mage enters the battlefield, if you control t...
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Baloth Woodcrasher [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Beast Rarity: Uncommon Cost: {4}{G}{G} Landfall — Whenever a land enters the battlefield under your control,...
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Vow of Lightning [Commander 2011]$ 12.00Set: Commander 2011 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{R} Enchant creature Enchanted creature gets +2/+2, has first strike, and ...
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Shriekmaw [Commander 2011]$ 12.00Set: Commander 2011 Type: Creature — Elemental Rarity: Uncommon Cost: {4}{B} Fear (This creature can't be blocked except by artifact creatures an...
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Ruination [Commander 2011]$ 123.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {3}{R} Destroy all nonbasic lands. "We have built a wall upon sand. The wall will vanis...
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Magus of the Vineyard [Commander 2011]$ 84.00Set: Commander 2011 Type: Creature — Human Wizard Rarity: Rare Cost: {G} At the beginning of each player's precombat main phase, that player adds...
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Collective Voyage [Commander 2011]$ 120.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {G} Join forces — Starting with you, each player can pay any amount of mana. Each player sea...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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