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There are 318 productsSort
Translation missing: en.sections.collection_template.product_count
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Deadly Recluse [Commander 2011]$ 8.00Set: Commander 2011 Type: Creature — Spider Rarity: Common Cost: {1}{G} Reach (This creature can block creatures with flying.) Deathtouch (Any am...
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Edric, Spymaster of Trest [Commander 2011]$ 54.00Set: Commander 2011 Type: Legendary Creature — Elf Rogue Rarity: Rare Cost: {1}{G}{U} Whenever a creature deals combat damage to one of your oppon...
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Mountain (312) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Forgotten Cave [Commander 2011]$ 5.00Set: Commander 2011 Type: Land Rarity: Common Forgotten Cave enters the battlefield taped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)...
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Fallen Angel [Commander 2011]$ 25.00Set: Commander 2011 Type: Creature — Angel Rarity: Rare Cost: {3}{B}{B} Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. ...
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Valley Rannet [Commander 2011]$ 5.00Set: Commander 2011 Type: Creature — Beast Rarity: Common Cost: {4}{R}{G} Mountaincycling {2}, forestcycling {2} ({2}, Discard this car...
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Magmatic Force [Commander 2011]$ 25.00Set: Commander 2011 Type: Creature — Elemental Rarity: Rare Cost: {5}{R}{R}{R} At the beginning of each upkeep, Magmatic Force deals 3 ...
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Island (305) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Angelic Arbiter [Commander 2011]$ 59.00Set: Commander 2011 Type: Creature — Angel Rarity: Rare Cost: {5}{W}{W} Flying Each opponent who cast a spell this turn can't attack with creatur...
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Pollen Lullaby [Commander 2011]$ 12.00Set: Commander 2011 Type: Instant Rarity: Uncommon Cost: {1}{W} Prevent all combat damage that would be dealt this turn. Clash with an opponent. ...
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Wild Ricochet [Commander 2011]$ 25.00Set: Commander 2011 Type: Instant Rarity: Rare Cost: {2}{R}{R} You may choose new targets for target instant or sorcery spell. Then copy that spe...
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Vivid Grove [Commander 2011]$ 12.00Set: Commander 2011 Type: Land Rarity: Uncommon Vivid Grove enters the battlefield taped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge...
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Trade Secrets [Commander 2011]$ 25.00Set: Commander 2011 Type: Sorcery Rarity: Rare Cost: {1}{U}{U} Target opponent draws two cards, then you draw up to four cards. That opponent may r...
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Savage Twister [Commander 2011]$ 12.00Set: Commander 2011 Type: Sorcery Rarity: Uncommon Cost: {X}{R}{G} Savage Twister deals X damage to each creature. "Frozen, we watched the ...
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Simic Sky Swallower [Commander 2011]$ 25.00Set: Commander 2011 Type: Creature — Leviathan Rarity: Rare Cost: {5}{G}{U} Flying, trample Shroud (This creature can't be the target of spells o...
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Vivid Meadow [Commander 2011]$ 12.00Set: Commander 2011 Type: Land Rarity: Uncommon Vivid Meadow enters the battlefield taped with two charge counters on it. {T}: Add {W}. {T}, Remove a char...
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Forest (315) [Commander 2011]$ 5.00Set: Commander 2011 Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Monk Realist [Commander 2011]$ 5.00Set: Commander 2011 Type: Creature — Human Monk Cleric Rarity: Common Cost: {1}{W} When Monk Realist enters the battlefield, destroy target enchan...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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