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There are 34800 productsSort
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Choking Tethers [Masters 25]$ 5.00Set: Masters 25 Type: Instant Rarity: Common Cost: {3}{U} Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card...
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Revoke Existence [Duel Decks: Venser vs. Koth]$ 8.00Set: Duel Decks: Venser vs. Koth Type: Sorcery Rarity: Common Cost: {1}{W} Exile target artifact or enchantment. "No half measures, no regr...
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Zuran Spellcaster [Ice Age]$ 4.50Set: Ice Age Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} {T}: Zuran Spellcaster deals 1 damage to any target. "A mage must be...
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Tranquility [Tempest]$ 4.00Set: Tempest Type: Sorcery Rarity: Common Cost: {2}{G} Destroy all enchantments. "Peace will come, but whether born of harmony or entropy I...
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Remove Soul [Ninth Edition]$ 4.50Set: Ninth Edition Type: Instant Rarity: Common Cost: {1}{U} Counter target creature spell. When your enemies are denied soldiers, they are...
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Veteran Armorer [Ravnica: City of Guilds]$ 4.50Set: Ravnica: City of Guilds Type: Creature — Human Soldier Rarity: Common Cost: {1}{W} Other creatures you control get +0/+1. "Give me a sw...
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May Civilization Collapse (Schemes) [Archenemy Schemes]$ 325.00Set: Archenemy Schemes Type: Scheme Rarity: Common When you set this scheme in motion, target opponent chooses self or others. If that player chooses self...
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Cliff Threader [Zendikar]$ 4.50Set: Zendikar Type: Creature — Kor Scout Rarity: Common Cost: {1}{W} Mountainwalk (This creature can't be blocked as long as defending player cont...
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Sanguine Glorifier [Rivals of Ixalan]$ 4.50Set: Rivals of Ixalan Type: Creature — Vampire Cleric Rarity: Common Cost: {3}{W} When Sanguine Glorifier enters the battlefield, put a +1/+1 cou...
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Mad Prophet [Avacyn Restored]$ 4.50Set: Avacyn Restored Type: Creature — Human Shaman Rarity: Common Cost: {3}{R} Haste {T}, Discard a card: Draw a card. "There's no heron in...
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Arsenal Thresher [Planechase]$ 8.00Set: Planechase Type: Artifact Creature—Construct Rarity: Common Cost: {2}{W/B}{U} As Arsenal Thresher enters the battlefield, you may reveal any ...
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Death Denied [Modern Masters]$ 4.50Set: Modern Masters Type: Instant — Arcane Rarity: Common Cost: {X}{B}{B} Return X target creature cards from your graveyard to your hand. T...
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Untamed Might [Scars of Mirrodin]$ 4.00Set: Scars of Mirrodin Type: Instant Rarity: Common Cost: {X}{G} Target creature gets +X/+X until end of turn. "Beasts kill for their very s...
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Mountain (244) [Magic 2013]$ 5.00Set: Magic 2013 Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Disorient [Magic 2010]$ 4.50Set: Magic 2010 Type: Instant Rarity: Common Cost: {3}{U} Target creature gets -7/-0 until end of turn. "If it has a brain, even ...
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Bant Sureblade [Alara Reborn]$ 4.50Set: Alara Reborn Type: Creature — Human Soldier Rarity: Common Cost: {G/U}{W} As long as you control another multicolored permanent, Bant Surebl...
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Fissure Vent [Rise of the Eldrazi]$ 4.00Set: Rise of the Eldrazi Type: Sorcery Rarity: Common Cost: {3}{R}{R} Choose one or both — • Destroy target artifact. • Destroy target nonbasic l...
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Island (234) [Magic 2010]$ 5.00Set: Magic 2010 Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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