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There are 34800 productsSort
Translation missing: en.sections.collection_template.product_count
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Skitter of Lizards [Worldwake]$ 4.50Set: Worldwake Type: Creature — Lizard Rarity: Common Cost: {R} Multikicker {1}{R} (You may pay an additional {1}{R} any number of time...
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Orcish Conscripts [Fifth Edition]$ 4.50Set: Fifth Edition Type: Creature — Orc Rarity: Common Cost: {R} Orcish Conscripts can't attack unless at least two other creatures att...
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Merfolk Observer [Rise of the Eldrazi]$ 4.50Set: Rise of the Eldrazi Type: Creature — Merfolk Rogue Rarity: Common Cost: {1}{U} When Merfolk Observer enters the battlefield, look at the top...
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Tundra Wolves [Tenth Edition]$ 4.50Set: Tenth Edition Type: Creature — Wolf Rarity: Common Cost: {W} First strike (This creature deals combat damage before creatures with...
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Murk Strider [Battle for Zendikar]$ 5.00Set: Battle for Zendikar Type: Creature—Eldrazi Processor Rarity: Common Cost: {3}{U} Devoid (This card has no color.) When Murk Strider enters th...
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Angel Token [Masters 25 Tokens]$ 5.00Set: Masters 25 Tokens Type: Token Creature — Angel Rarity: Common Flying
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Secrets of Paradise [Conspiracy]$ 4.50Set: Conspiracy Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card...
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Mountain (304) [Commander 2017]$ 9.00Set: Commander 2017 Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Alarum [Mirage]$ 4.50Set: Mirage Type: Instant Rarity: Common Cost: {1}{W} Untap target nonattacking creature. It gets +1/+3 until end of turn. "One timely cry o...
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Thorn Thallid (Daniel Gelon) [Fallen Empires]$ 5.00Set: Fallen Empires Type: Creature — Fungus Rarity: Common Cost: {1}{G}{G} At the beginning of your upkeep, put a spore counter on Thorn Thallid....
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Fertile Thicket [Battle for Zendikar]$ 4.50Set: Battle for Zendikar Type: Land Rarity: Common Fertile Thicket enters the battlefield taped. When Fertile Thicket enters the battlefield, you can look...
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Fevered Strength (Lifting) [Alliances]$ 5.00Set: Alliances Type: Instant Rarity: Common Cost: {2}{B} Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next tur...
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Benthic Explorers (Looking to the Side) [Alliances]$ 5.00Set: Alliances Type: Creature — Merfolk Scout Rarity: Common Cost: {3}{U} {T}, Untap a tapped land an opponent controls: Add one mana of any type...
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Rupture Spire [Commander Anthology]$ 4.50Set: Commander Anthology Type: Land Rarity: Common Rupture Spire enters the battlefield taped. When Rupture Spire enters the battlefield, sacrifice it unl...
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Duress [Seventh Edition]$ 9.00Set: Seventh Edition Type: Sorcery Rarity: Common Cost: {B} Target opponent reveals their hand. You choose a noncreature, nonland card ...
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Standing Troops [Exodus]$ 8.00Set: Exodus Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Vigilance The less you have, the harder you fight for it. ...
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Wee Dragonauts [Guildpact]$ 4.50Set: Guildpact Type: Creature — Faerie Wizard Rarity: Common Cost: {1}{U}{R} Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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