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There are 34800 productsSort
Translation missing: en.sections.collection_template.product_count
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Rugged Highlands [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Rugged Highlands enters tapped. When Rugged Highlands enters, you gain 1 life. {T}: Add {R} or {G}. ...
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Swiftwater Cliffs [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Swiftwater Cliffs enters tapped. When Swiftwater Cliffs enters, you gain 1 life. {T}: Add {U} or {R}. ...
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Thornwood Falls [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Thornwood Falls enters tapped. When Thornwood Falls enters, you gain 1 life. {T}: Add {G} or {U}. ...
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Gutless Plunderer [Foundations]$ 5.00Set: Foundations Type: Creature — Skeleton Pirate Rarity: Common Cost: {2}{B} Deathtouch (Any amount of damage this deals to a creature is enough...
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Scoured Barrens [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Scoured Barrens enters tapped. When Scoured Barrens enters, you gain 1 life. {T}: Add {W} or {B}. ...
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Wind-Scarred Crag [Foundations]$ 5.00Set: Foundations Type: Land Rarity: Common Wind-Scarred Crag enters tapped. When Wind-Scarred Crag enters, you gain 1 life. {T}: Add {R} or {W}. ...
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Aegis Turtle [Foundations]$ 5.00Set: Foundations Type: Creature — Turtle Rarity: Common Cost: {OR} On Ikoria, even the gentlest creatures are constantly evolving, outpacing toot...
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Campus Guide [Foundations]$ 5.00Set: Foundations Type: Artifact Creature — Golem Rarity: Common Cost: {2} When Campus Guide enters, you may search your library for a basic land ...
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Gleaming Barrier [Foundations]$ 5.00Set: Foundations Type: Artifact Creature — Wall Rarity: Common Cost: {2} Defend When Gleaming Barrier dies, create a Treasure token. (It's an art...
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Goblin Firebomb [Foundations]$ 7.00Set: Foundations Type: Artifact Rarity: Common Cost: {1} Flash {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. "And if this w...
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Sanguine Syphoner [Foundations]$ 5.00Set: Foundations Type: Creature — Vampire Warlock Rarity: Common Cost: {1}{B} Whenever this creature attacks, each opponent loses 1 life and you g...
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Pilfer [Foundations]$ 5.00Set: Foundations Type: Sorcery Rarity: Common Cost: {1}{B} Target opponent reveals their hand. You choose a nonland card from it. That player dis...
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Goldvein Pick [Foundations]$ 5.00Set: Foundations Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +1/+1. Whenever equipped creature deals combat damage...
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Adamant Will [Foundations]$ 9.00Set: Foundations Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and eff...
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Quick-Draw Katana [Foundations]$ 5.00Set: Foundations Type: Artifact — Equipment Rarity: Common Cost: {2} During your turn, equipped creature gets +2/+0 and has first strike. (It dea...
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Eaten Alive [Foundations]$ 5.00Set: Foundations Type: Sorcery Rarity: Common Cost: {B} As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile targe...
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Mocking Sprite [Foundations]$ 5.00Set: Foundations Type: Creature — Faerie Rogue Rarity: Common Cost: {2}{U} Flying Instant and sorcery spells you cast cost {1} less to cast. ...
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Fake Your Own Death [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {1}{B} Until end of turn, target creature gets +2/+0 and gains "When this creature dies, retu...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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