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There are 34800 productsSort
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Macabre Waltz [Foundations]$ 5.00Set: Foundations Type: Sorcery Rarity: Common Cost: {1}{B} Return up to two target creature cards from your graveyard to your hand, then discard ...
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Cemetery Recruitment [Foundations]$ 23.00Set: Foundations Type: Sorcery Rarity: Common Cost: {1}{B} Return target creature card from your graveyard to your hand. If it's a Zombie card, d...
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Stab [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {B} Target creature gets -2/-2 until end of turn. Elgin's final mistake was assuming an...
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Armasaur Guide [Foundations]$ 5.00Set: Foundations Type: Creature — Dinosaur Rarity: Common Cost: {4}{W} Vigilance (Attacking doesn't cause this creature to tap.) Whenever you att...
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Opt [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {OR} Scry 1. Draw a card. Teferi had once wielded the power—and hubris—of a god. To fix...
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Banishing Light [Foundations]$ 5.00Set: Foundations Type: Enchantment Rarity: Common Cost: {2}{W} When Banishing Light enters, exile target nonland permanent an opponent ...
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Quick Study [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {2}{U} Draw two cards. At first, Johann was annoyed that the library had decided to reo...
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Bishop's Soldier [Foundations]$ 8.00Set: Foundations Type: Creature — Vampire Soldier Rarity: Common Cost: {1}{W} Lifelink Vampires, the noble class of old Torrezon, are guide...
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Run Away Together [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {1}{U} Choose two target creatures controlled by different players. Return those creatures to...
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Cancel [Foundations]$ 8.00Set: Foundations Type: Instant Rarity: Common Cost: {1}{U}{U} Counter target spell. I decide what stands in my way.
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Axgard Cavalry [Foundations]$ 5.00Set: Foundations Type: Creature — Dwarf Berserker Rarity: Common Cost: {1}{R} {T}: Target creature gains until end of turn. Riding the goat...
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Dazzling Angel [Foundations]$ 5.00Set: Foundations Type: Creature — Angel Rarity: Common Cost: {2}{W} Flying Whenever another creature you control enters, you gain 1 life. He...
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Hungry Ghoul [Foundations]$ 5.00Set: Foundations Type: Creature — Zombie Rarity: Common Cost: {1}{B} {1}, Sacrifice another creature: Put a +1/+1 counter on this creature. ...
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Starlight Snare [Foundations]$ 5.00Set: Foundations Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creature When Starlight Snare enters, tap enchanted creature. Encha...
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Deadly Riposte [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {1}{W} Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. "Aut...
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Bigfin Bouncer [Foundations]$ 5.00Set: Foundations Type: Creature — Shark Pirate Rarity: Common Cost: {3}{U} When this creature enters, return target creature an opponent controls...
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Fleeting Flight [Foundations]$ 5.00Set: Foundations Type: Instant Rarity: Common Cost: {W} Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all co...
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Strix Lookout [Foundations]$ 5.00Set: Foundations Type: Creature — Bird Rarity: Common Cost: {1}{U} Flying, vigilance (Attacking doesn't cause this creature to tap.) {1}{U}, {T}: ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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