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There are 227 productsSort
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Dimir Doppelganger [Conspiracy]$ 25.00Set: Conspiracy Type: Creature — Shapeshifter Rarity: Rare Cost: {1}{U}{B} {1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelgan...
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Natural Unity [Conspiracy: Take the Crown]$ 5.00Set: Conspiracy: Take the Crown Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secre...
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Fact or Fiction [Conspiracy]$ 8.40Set: Conspiracy Type: Instant Rarity: Uncommon Cost: {3}{U} Reveal the top five cards of your library. An opponent separates those cards into two...
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Wolfbriar Elemental [Conspiracy]$ 49.00Set: Conspiracy Type: Creature — Elemental Rarity: Rare Cost: {2}{G}{G} Multikicker {G} (You may pay an additional {G} any number of times as you...
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Tyrant's Choice [Conspiracy]$ 26.00Set: Conspiracy Type: Sorcery Rarity: Common Cost: {1}{B} Will of the council — Starting with you, each player votes for death or torture. If deat...
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Pride Guardian [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Cat Monk Rarity: Common Cost: {W} Defend Whenever Pride Guardian blocks, you gain 3 life. "Any hotheaded cu...
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Muzzio's Preparations [Conspiracy]$ 5.00Set: Conspiracy Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly ch...
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Marchesa's Emissary [Conspiracy]$ 4.50Set: Conspiracy Type: Creature — Human Rogue Rarity: Common Cost: {3}{U} Hexproof (This creature can't be the target of spells or abilities your ...
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Spontaneous Combustion [Conspiracy]$ 10.80Set: Conspiracy Type: Instant Rarity: Uncommon Cost: {1}{B}{R} As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combust...
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Pitchburn Devils [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Devil Rarity: Common Cost: {4}{R} When Pitchburn Devils die, it deals 3 damage to any target. The naivety ...
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Vampire Hexmage [Conspiracy]$ 12.00Set: Conspiracy Type: Creature — Vampire Shaman Rarity: Uncommon Cost: {B}{B} First strike Sacrifice Vampire Hexmage: Remove all counters from ta...
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Pillarfield Ox [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Ox Rarity: Common Cost: {3}{W} "May starving fleas birth a thousand generations on your stubborn hide, cow!" —B...
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Nature's Claim [Conspiracy]$ 22.00Set: Conspiracy Type: Instant Rarity: Common Cost: {G} Destroy target artifact or enchantment. Its controller gains 4 life. "The timeless, ...
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Plea for Power [Conspiracy]$ 25.00Set: Conspiracy Type: Sorcery Rarity: Rare Cost: {3}{U} Will of the council — Starting with you, each player votes for time or knowledge. If time...
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Deathreap Ritual [Conspiracy]$ 9.60Set: Conspiracy Type: Enchantment Rarity: Uncommon Cost: {2}{B}{G} Morbid — At the beginning of each end step, if a creature died this turn, you ...
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Cinder Wall [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Wall Rarity: Common Cost: {R} Defend When Cinder Wall blocks, destroy it at the end of combat. "The smell o...
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Stronghold Discipline [Conspiracy]$ 4.50Set: Conspiracy Type: Sorcery Rarity: Common Cost: {2}{B}{B} Each player loses 1 life for each creature they control. In Urborg, the instig...
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Realm Seekers [Conspiracy]$ 22.50Set: Conspiracy Type: Creature — Elf Scout Rarity: Rare Cost: {4}{G}{G} Realm Seekers enters the battlefield with X +1/+1 counters on it, where X ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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