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Lorcana
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There are 227 productsSort
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Adriana's Valor [Conspiracy: Take the Crown]$ 4.00Set: Conspiracy: Take the Crown Type: Conspiracy Rarity: Common Hidden agenda (Start the game with this conspiracy face down in the command zone and secre...
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Woodvine Elemental [Conspiracy]$ 10.80Set: Conspiracy Type: Creature — Elemental Rarity: Uncommon Cost: {4}{G}{W} Trample Parley — Whenever Woodvine Elemental attacks, each player rev...
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Selvala, Explorer Returned [Conspiracy]$ 25.00Set: Conspiracy Type: Legendary Creature — Elf Scout Rarity: Rare Cost: {1}{G}{W} Parley — {T}: Each player reveals the top card of their library....
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Gnarlid Pack [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Beast Rarity: Common Cost: {1}{G} Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as yo...
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Unexpected Potential [Conspiracy]$ 12.00Set: Conspiracy Type: Conspiracy Rarity: Uncommon Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a ca...
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Plummet [Conspiracy]$ 3.50Set: Conspiracy Type: Instant Rarity: Common Cost: {1}{G} Destroy target creature with flying. "Let nothing own the skies but the wind." —...
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Charging Rhino [Conspiracy]$ 4.50Set: Conspiracy Type: Creature — Rhino Rarity: Common Cost: {3}{G}{G} Charging Rhino can't be blocked by more than one creature. "Is it wro...
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Relic Crush [Conspiracy]$ 9.60Set: Conspiracy Type: Instant Rarity: Uncommon Cost: {4}{G} Destroy target artifact or enchantment and up to one other target artifact or enchant...
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Backup Plan [Conspiracy]$ 25.00Set: Conspiracy Type: Conspiracy Rarity: Rare (Start the game with this conspiracy face up in the command zone.) Draw an additional hand of seven cards as...
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Split Decision [Conspiracy]$ 23.00Set: Conspiracy Type: Instant Rarity: Uncommon Cost: {1}{U} Will of the council — Choose target instant or sorcery spell. Starting with you, each...
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Fireshrieker [Conspiracy]$ 8.40Set: Conspiracy Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature has double strike. (It deals both first-strike and regula...
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Minamo Scrollkeeper [Conspiracy]$ 4.00Set: Conspiracy Type: Creature — Human Wizard Rarity: Common Cost: {1}{U} Defend Your maximum hand size is increased by one. The scrollkeep...
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Elephant Guide [Conspiracy]$ 10.80Set: Conspiracy Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{G} Enchant creature Enchanted creature gets +3/+3. When enchanted creature di...
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Magus of the Mirror [Conspiracy]$ 17.50Set: Conspiracy Type: Creature — Human Wizard Rarity: Rare Cost: {4}{B}{B} {T}, Sacrifice Magus of the Mirror: Exchange life totals with target o...
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Cogwork Grinder [Conspiracy]$ 25.00Set: Conspiracy Type: Artifact Creature—Construct Rarity: Rare Cost: {6} Draft Cogwork Grinder face up. As you draft a card, you can remove it fr...
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Unhallowed Pact [Conspiracy]$ 4.50Set: Conspiracy Type: Enchantment — Aura Rarity: Common Cost: {2}{B} Enchant creature When enchanted creature dies, return that card to the battl...
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Turn the Tide [Conspiracy]$ 4.00Set: Conspiracy Type: Instant Rarity: Common Cost: {1}{U} Creatures your opponents control get -2/-0 until end of turn. "Let their mindless...
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Worldknit [Conspiracy]$ 25.00Set: Conspiracy Type: Conspiracy Rarity: Rare (Start the game with this conspiracy face up in the command zone.) As long as every card in your card pool s...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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