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There are 383 productsSort
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Skinbrand Goblin [Double Masters]$ 5.00Set: Double Masters Type: Creature — Goblin Warrior Rarity: Common Cost: {1}{R} Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creat...
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Springleaf Drum [Double Masters]$ 27.00Set: Double Masters Type: Artifact Rarity: Uncommon Cost: {1} {T}, Tap an untapped creature you control: Add one mana of any color. "The mu...
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Ghor-Clan Rampager [Double Masters]$ 12.00Set: Double Masters Type: Creature — Beast Rarity: Uncommon Cost: {2}{R}{G} Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attack...
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Yavimaya's Embrace [Double Masters]$ 12.00Set: Double Masters Type: Enchantment — Aura Rarity: Uncommon Cost: {5}{G}{U}{U} Enchant creature You control enchanted creature. Enchanted creat...
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Salivating Gremlins [Double Masters]$ 5.00Set: Double Masters Type: Creature — Gremlin Rarity: Common Cost: {2}{R} Whenever an artifact enters the battlefield under your control, Salivatin...
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Surge Node [Double Masters]$ 5.00Set: Double Masters Type: Artifact Rarity: Common Cost: {1} Surge Node enters the battlefield with six charge counters on it. {1}, {T}, Remove a ...
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Steel Sabotage [Double Masters]$ 5.00Set: Double Masters Type: Instant Rarity: Common Cost: {OR} Choose one — • Counter target artifact spell. • Return target artifact to its owner's...
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Tumble Magnet [Double Masters]$ 5.00Set: Double Masters Type: Artifact Rarity: Common Cost: {3} Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a ...
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Rush of Knowledge [Double Masters]$ 12.00Set: Double Masters Type: Sorcery Rarity: Uncommon Cost: {4}{U} Draw cards equal to the highest mana value among permanents you control. "Li...
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Sentinel of the Pearl Trident [Double Masters]$ 12.00Set: Double Masters Type: Creature — Merfolk Soldier Rarity: Uncommon Cost: {4}{U} Flash When Sentinel of the Pearl Trident enters the battlefiel...
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Unlicensed Disintegration [Double Masters]$ 12.00Set: Double Masters Type: Instant Rarity: Uncommon Cost: {1}{B}{R} Destroy target creature. If you control an artifact, Unlicensed Disi...
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Ravenous Intruder [Double Masters]$ 12.00Set: Double Masters Type: Creature — Gremlin Rarity: Uncommon Cost: {1}{R} Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn....
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Riku of Two Reflections [Double Masters]$ 132.00Set: Double Masters Type: Legendary Creature — Human Wizard Rarity: Mythic Cost: {2}{G}{U}{R} Whenever you cast an instant or sorcery spell, you m...
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Vulshok Gauntlets [Double Masters]$ 5.00Set: Double Masters Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +4/+2 and doesn't untap during its controller's un...
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Deathreap Ritual [Double Masters]$ 12.00Set: Double Masters Type: Enchantment Rarity: Uncommon Cost: {2}{B}{G} Morbid — At the beginning of each end step, if a creature died this turn, y...
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Welding Jar [Double Masters]$ 22.00Set: Double Masters Type: Artifact Rarity: Uncommon Cost: {0} Sacrifice Welding Jar: Regenerate target artifact. The wires crawl over broke...
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Relic Runner [Double Masters]$ 5.00Set: Double Masters Type: Creature — Human Rogue Rarity: Common Cost: {1}{U} Relic Runner can't be blocked if you've cast a historic spell this tu...
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Riddlesmith [Double Masters]$ 12.00Set: Double Masters Type: Creature — Human Artificer Rarity: Uncommon Cost: {1}{U} Whenever you cast an artifact spell, you may draw a card. If y...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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