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Lorcana
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There are 156 productsSort
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Sin Collector [Dragon's Maze]$ 10.80Set: Dragon's Maze Type: Creature — Human Cleric Rarity: Uncommon Cost: {1}{W}{B} When Sin Collector enters the battlefield, target opp...
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Saruli Gatekeepers [Dragon's Maze]$ 4.00Set: Dragon's Maze Type: Creature — Elf Warrior Rarity: Common Cost: {3}{G} When Saruli Gatekeepers enters the battlefield, if you control two or ...
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Savageborn Hydra [Dragon's Maze]$ 27.00Set: Dragon's Maze Type: Creature — Hydra Rarity: Mythic Cost: {X}{R}{G} Double strike Savageborn Hydra enters the battlefield with X +1/+1 count...
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Haunter of Nightveil [Dragon's Maze]$ 10.80Set: Dragon's Maze Type: Creature — Spirit Rarity: Uncommon Cost: {3}{U}{B} Creatures your opponents control get -1/-0. The Dimir employs t...
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Runner's Bane [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creature with power 3 or less When Runner's Bane enters the battl...
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Punish the Enemy [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Instant Rarity: Common Cost: {4}{R} Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to tar...
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Bred for the Hunt [Dragon's Maze]$ 10.80Set: Dragon's Maze Type: Enchantment Rarity: Uncommon Cost: {1}{G}{U} Whenever a creature you control with a +1/+1 counter on it deals combat dam...
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Maze's End [Dragon's Maze]$ 119.00Set: Dragon's Maze Type: Land Rarity: Mythic Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Sear...
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Melek, Izzet Paragon [Dragon's Maze]$ 22.50Set: Dragon's Maze Type: Legendary Creature — Weird Wizard Rarity: Rare Cost: {4}{U}{R} Play with the top card of your library revealed. You can ...
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Wake the Reflections [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Sorcery Rarity: Common Cost: {W} Populate. (Create a token that's a copy of a creature token you control.) "You see...
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Scion of Vitu-Ghazi [Dragon's Maze]$ 22.50Set: Dragon's Maze Type: Creature — Elemental Rarity: Rare Cost: {3}{W}{W} When Scion of Vitu-Ghazi enters the battlefield, if you cast it from yo...
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Mimic Progenitor [Dragon's Maze]$ 27.00Set: Dragon's Maze Type: Creature — Shapeshifter Rarity: Mythic Cost: {4}{G}{U} You may have Progenitor Mimic enter the battlefield as a copy of a...
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Sire of Insanity [Dragon's Maze]$ 22.50Set: Dragon's Maze Type: Creature — Demon Rarity: Rare Cost: {4}{B}{R} At the beginning of each end step, each player discards their hand. ...
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Pilfered Plans [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Sorcery Rarity: Common Cost: {1}{U}{B} Target player mills two cards. Draw two cards. Mirko Vosk hunted anyone wit...
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Unflinching Courage [Dragon's Maze]$ 12.00Set: Dragon's Maze Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{W} Enchant creature Enchanted creature gets +2/+2 and has trample and l...
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Selesnya Cluestone [Dragon's Maze]$ 4.50Set: Dragon's Maze Type: Artifact Rarity: Common Cost: {3} {T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. "Br...
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Showstopper [Dragon's Maze]$ 12.00Set: Dragon's Maze Type: Instant Rarity: Uncommon Cost: {1}{B}{R} Until end of turn, creatures you control gain "When this creature dies, it deal...
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Catch // Release [Dragon's Maze]$ 22.50Set: Dragon's Maze Type: Sorcery // Sorcery Rarity: Rare Cost: {1}{U}{R} // {4}{R}{W} Gain control of target permanent until end of turn. Untap i...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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