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There are 8084 productsSort
Translation missing: en.sections.collection_template.product_count
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Dawn's Reflection [Commander 2018]$ 9.00Set: Commander 2018 Type: Enchantment — Aura Rarity: Common Cost: {3}{G} Enchant land Whenever enchanted land is tapped for mana, its controller ...
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Land Tax [Fourth Edition]$ 448.00Set: Fourth Edition Type: Enchantment Rarity: Rare Cost: {W} At the beginning of your upkeep, if an opponent controls more lands than you, you ma...
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Growing Ranks [Return to Ravnica]$ 25.00Set: Return to Ravnica Type: Enchantment Rarity: Rare Cost: {2}{G/W}{G/W} At the beginning of your upkeep, populate. (Create a token that's a cop...
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Lifetap [Alpha Edition]$ 785.00Set: Alpha Edition Type: Enchantment Rarity: Uncommon Cost: {U}{U} Whenever a Forest an opponent controls becomes tapped, you gain 1 li...
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Phantasmal Terrain [Fifth Edition]$ 4.50Set: Fifth Edition Type: Enchantment — Aura Rarity: Common Cost: {U}{U} Enchant land As Phantasmal Terrain enters the battlefield, choo...
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Damping Field [Antiquities]$ 298.00Set: Antiquities Type: Enchantment Rarity: Uncommon Cost: {2}{W} Players can't untap more than one artifact during their untap steps. Event...
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Temur Ascendancy [Khans of Tarkir]$ 129.00Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {G}{U}{R} Creatures you control have to. Whenever a creature with power 4 or greater en...
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Thirst [Mirage]$ 4.50Set: Mirage Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creature When Thirst enters the battlefield, tap enchanted creature. Enc...
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Knightly Valor [Return to Ravnica]$ 4.50Set: Return to Ravnica Type: Enchantment — Aura Rarity: Common Cost: {4}{W} Enchant creature When Knightly Valor enters the battlefield, create a...
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Pestilence [Battle Royale]$ 23.00Set: Battle Royale Type: Enchantment Rarity: Uncommon Cost: {2}{B}{B} At the beginning of the end step, if no creatures are on the battlefield, s...
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Cephalid Shrine [Odyssey]$ 20.00Set: Odyssey Type: Enchantment Rarity: Rare Cost: {1}{U}{U} Whenever a player casts a spell, counter that spell unless that player pays {X}, wher...
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Aboshan's Desire [Odyssey]$ 4.50Set: Odyssey Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature has flying. Threshold — Enchanted c...
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Cryptwailing [Guildpact]$ 9.60Set: Guildpact Type: Enchantment Rarity: Uncommon Cost: {3}{B} {1}, Exile two creature cards from your graveyard: Target player discards a card. ...
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Conversion [Alpha Edition]$ 665.00Set: Alpha Edition Type: Enchantment Rarity: Uncommon Cost: {2}{W}{W} At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}...
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Pentarch Ward [Time Spiral]$ 5.00Set: Time Spiral Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creature As Pentarch Ward enters the battlefield, choose a color. W...
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Still Life [Odyssey]$ 10.80Set: Odyssey Type: Enchantment Rarity: Uncommon Cost: {1}{G}{G} {G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its ot...
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Pacifism [Classic Sixth Edition]$ 4.50Set: Classic Sixth Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{W} Enchant creature Enchanted creature can't attack or block. ...
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Faith Unbroken [Eldritch Moon]$ 12.00Set: Eldritch Moon Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creature you control When Faith Unbroken enters the battlefield...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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