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There are 8084 productsSort
Translation missing: en.sections.collection_template.product_count
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Grave Pact [Commander 2011]$ 327.00Set: Commander 2011 Type: Enchantment Rarity: Rare Cost: {1}{B}{B}{B} Whenever a creature you control dies, each other player sacrifices a creatur...
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Convalescence [Exodus]$ 25.00Set: Exodus Type: Enchantment Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. ...
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Gaea's Touch [The Dark]$ 105.00Set: The Dark Type: Enchantment Rarity: Common Cost: {G}{G} {0}: You can put a basic Forest card from your hand onto the battlefield. Activate on...
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Animate Dead [Unlimited Edition]$ 846.00Set: Unlimited Edition Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{B} Enchant creature card in a graveyard When Animate Dead enters the b...
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As Foretold [Amonkhet]$ 27.00Set: Amonkhet Type: Enchantment Rarity: Mythic Cost: {2}{U} At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, y...
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Rolling Stones [Eighth Edition]$ 25.00Set: Eighth Edition Type: Enchantment Rarity: Rare Cost: {1}{W} Wall creatures can attack as though they didn't have to defend. "Trust me—th...
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Flight [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Enchantment — Aura Rarity: Common Cost: {OR} Enchant creature Enchanted creature has flying. ...
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Cover of Darkness [Onslaught]$ 371.00Set: Onslaught Type: Enchantment Rarity: Rare Cost: {1}{B} As Cover of Darkness enters the battlefield, choose a creature type. Creatur...
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Dream Leash [Ravnica: City of Guilds]$ 20.00Set: Ravnica: City of Guilds Type: Enchantment — Aura Rarity: Rare Cost: {3}{U}{U} Enchant permanent You can't choose an untapped permanent as th...
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Words of Worship [Onslaught]$ 35.00Set: Onslaught Type: Enchantment Rarity: Rare Cost: {2}{W} {1}: The next time you would draw a card this turn, you gain 5 life instead. "The...
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Faces of the Past [Scourge]$ 44.00Set: Scourge Type: Enchantment Rarity: Rare Cost: {2}{U} Whenever a creature dies, tap all untapped creatures that share a creature type with it o...
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Soul Ransom [Modern Masters 2017]$ 12.00Set: Modern Masters 2017 Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{U}{B} Enchant creature You control enchanted creature. Discard two c...
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Psychic Venom [Classic Sixth Edition]$ 5.00Set: Classic Sixth Edition Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant land Whenever enchanted land becomes tapped, Psychic Veno...
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Alpine Moon [Core Set 2019 Prerelease Promos]$ 134.00Set: Core Set 2019 Prerelease Promos Type: Enchantment Rarity: Rare Cost: {R} As Alpine Moon enters the battlefield, choose a nonbasic land card ...
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Oblivion Crown [Future Sight]$ 7.00Set: Future Sight Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Flash (You may cast this spell any time you could cast an instant.) Enchan...
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Life and Limb [Planar Chaos]$ 20.00Set: Planar Chaos Type: Enchantment Rarity: Rare Cost: {3}{G} All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands i...
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The First Eruption [Dominaria]$ 25.00Set: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {2}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice af...
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Mirari's Wake [Commander 2017]$ 132.00Set: Commander 2017 Type: Enchantment Rarity: Mythic Cost: {3}{G}{W} Creatures you control get +1/+1. Whenever you tap a land for mana, add one ma...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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