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There are 8085 productsSort
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Marshal's Anthem (Surge Foil) [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Multikicker 1W (You may pay an additional 1W any number of times as you cast this spel...
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Stolen Strategy [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {4}{R} At the beginning of your upkeep, exile the top card of each opponent's library. Until end...
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Stolen Strategy (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {4}{R} At the beginning of your upkeep, exile the top card of each opponent's library. Until en...
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Stolen Strategy (Extended Art) (Surge Foil) [Fallout]$ 47.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {4}{R} At the beginning of your upkeep, exile the top card of each opponent's library. Until end...
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Stolen Strategy (Surge Foil) [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {4}{R} At the beginning of your upkeep, exile the top card of each opponent's library. Until en...
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Vault 11: Voter's Dilemna [Fallout]$ 25.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{B} (As this Saga enters and after your draw step, add a lore counter. Sacifice af...
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Vault 11: Voter's Dilemna (Surge Foil) [Fallout]$ 63.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{B} (As this Saga enters and after your draw step, add a lore counter. Sacifice af...
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Vault 75: Middle School [Fallout]$ 25.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice a...
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Vault 75: Middle School (Surge Foil) [Fallout]$ 180.00Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {2}{W}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice af...
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Wild Wasteland [Fallout]$ 25.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {2}{R} Skip your draw step. At the beginning of your upkeep, exile the top two cards from your ...
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Wild Wasteland (Extended Art) [Fallout]$ 50.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {2}{R} Skip your draw step. At the beginning of your upkeep, exile the top two cards from your ...
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Wild Wasteland (Extended Art) (Surge Foil) [Fallout]$ 106.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {2}{R} Skip your draw step. At the beginning of your upkeep, exile the top two cards from your ...
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Wild Wasteland (Surge Foil) [Fallout]$ 98.00Set: Fallout Type: Enchantment Rarity: Rare Cost: {2}{R} Skip your draw step. At the beginning of your upkeep, exile the top two cards from your ...
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Animal Friend (Extended Art) [Fallout]$ 25.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {1}{G} Enchant creature Enchanted creature has "Whenever this creature attacks, create a...
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Animal Friend (Extended Art) (Surge Foil) [Fallout]$ 70.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {1}{G} Enchant creature Enchanted creature has "Whenever this creature attacks, create a...
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Abundant Growth (Surge Foil) [Fallout]$ 58.00Set: Fallout Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted l...
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Animal Friend (Surge Foil) [Fallout]$ 49.00Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {1}{G} Enchant creature Enchanted creature has "Whenever this creature attacks, create a...
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Acquired Mutation (Surge Foil) [Fallout]$ 70.00Set: Fallout Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{R} Enchant Creature Enchanted creature gets +2/+2 and is goaded. (It a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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