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There are 165 productsSort
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Magma Giant [Fifth Dawn]$ 20.00Set: Fifth Dawn Type: Creature — Giant Rarity: Rare Cost: {5}{R}{R} When Magma Giant enters the battlefield, it deals 2 damage to each ...
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Myr Quadropod [Fifth Dawn]$ 4.00Set: Fifth Dawn Type: Artifact Creature — Myr Rarity: Common Cost: {4} {3}: Switch Myr Quadropod's power and toughness until end of turn. Ea...
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Bringer of the Black Dawn [Fifth Dawn]$ 34.00Set: Fifth Dawn Type: Creature — Bringer Rarity: Rare Cost: {7}{B}{B} You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample...
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Avarice Totem [Fifth Dawn]$ 10.80Set: Fifth Dawn Type: Artifact Rarity: Uncommon Cost: {1} {5}: Exchange control of Avarice Totem and target nonland permanent. Souls and ste...
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Clearwater Goblet [Fifth Dawn]$ 22.50Set: Fifth Dawn Type: Artifact Rarity: Rare Cost: {5} Sunburst (This enters the battlefield with a charge counter on it for each color of mana spe...
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Qumulox [Fifth Dawn]$ 10.80Set: Fifth Dawn Type: Creature — Beast Rarity: Uncommon Cost: {6}{U}{U} Affinity for artifacts (This spell costs {1} less to cast for each artifa...
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Energy Chamber [Fifth Dawn]$ 9.60Set: Fifth Dawn Type: Artifact Rarity: Uncommon Cost: {2} At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact ...
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Magma Jet [Fifth Dawn]$ 9.60Set: Fifth Dawn Type: Instant Rarity: Uncommon Cost: {1}{R} Magma Jet deals 2 damage to any target. Scry 2.
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Grafted Wargear [Fifth Dawn]$ 13.00Set: Fifth Dawn Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature gets +3/+2. Whenever Grafted Wargear becomes un...
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Serum Visions [Fifth Dawn]$ 15.00Set: Fifth Dawn Type: Sorcery Rarity: Common Cost: {OR} Draw a card. Scry 2.
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Vulshok Sorcerer [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Creature — Human Shaman Rarity: Common Cost: {1}{R}{R} Haste {T}: Vulshok Sorcerer deals 1 damage to any target. Vulsho...
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Heliophial [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Artifact Rarity: Common Cost: {5} Sunburst (This enters the battlefield with a charge counter on it for each color of mana ...
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Raksha Golden Cub [Fifth Dawn]$ 22.50Set: Fifth Dawn Type: Legendary Creature — Cat Soldier Rarity: Rare Cost: {5}{W}{W} Vigilance As long as Raksha Golden Cub is equipped, Cat creat...
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Bringer of the Blue Dawn [Fifth Dawn]$ 124.00Set: Fifth Dawn Type: Creature — Bringer Rarity: Rare Cost: {7}{U}{U} You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample...
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Lose Hope [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Instant Rarity: Common Cost: {B} Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your l...
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Auriok Windwalker [Fifth Dawn]$ 22.50Set: Fifth Dawn Type: Creature — Human Wizard Rarity: Rare Cost: {3}{W} Flying {T}: Attach target Equipment you control to target creature you co...
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Lunar Avenger [Fifth Dawn]$ 10.80Set: Fifth Dawn Type: Artifact Creature — Golem Rarity: Uncommon Cost: {7} Sunburst (This enters the battlefield with a +1/+1 counter on it for ea...
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Sylvok Explorer [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Creature — Human Druid Rarity: Common Cost: {1}{G} {T}: Add one mana of any color that a land an opponent controls could pr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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