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There are 165 productsSort
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Beacon of Tomorrows [Fifth Dawn]$ 62.00Set: Fifth Dawn Type: Sorcery Rarity: Rare Cost: {6}{U}{U} Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its...
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Composite Golem [Fifth Dawn]$ 9.60Set: Fifth Dawn Type: Artifact Creature — Golem Rarity: Uncommon Cost: {6} Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}. It binds the five...
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Wayfarer's Bauble [Fifth Dawn]$ 11.00Set: Fifth Dawn Type: Artifact Rarity: Common Cost: {1} {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land car...
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Sawtooth Thresher [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Artifact Creature—Construct Rarity: Common Cost: {6} Sunburst (This enters the battlefield with a +1/+1 counter on it for ea...
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Opaline Bracers [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Artifact — Equipment Rarity: Common Cost: {4} Sunburst (This enters the battlefield with a charge counter on it for each co...
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Mana Geyser [Fifth Dawn]$ 90.00Set: Fifth Dawn Type: Sorcery Rarity: Common Cost: {3}{R}{R} Add {R} for each tapped land your opponents control. The Quicksilver Sea hissed...
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Ferocious Charge [Fifth Dawn]$ 5.00Set: Fifth Dawn Type: Instant Rarity: Common Cost: {2}{G} Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of you...
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Summoner's Egg [Fifth Dawn]$ 83.00Set: Fifth Dawn Type: Artifact Creature — Egg Rarity: Rare Cost: {4} Imprint — When Summoner's Egg enters the battlefield, you may exile a card f...
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Viridian Scout [Fifth Dawn]$ 5.00Set: Fifth Dawn Type: Creature — Elf Warrior Scout Rarity: Common Cost: {3}{G} {2}{G}, Sacrifice Viridian Scout: It deals 2 damage to t...
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Crucible of Worlds [Fifth Dawn]$ 818.00Set: Fifth Dawn Type: Artifact Rarity: Rare Cost: {3} You may play lands from your graveyard. Amidst the darkest ashes grow the strongest s...
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Conjurer's Bauble [Fifth Dawn]$ 13.00Set: Fifth Dawn Type: Artifact Rarity: Common Cost: {1} {T}, Sacrifice Conjurer's Bauble: Put up a target card from your graveyard at the bottom ...
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Vanquish [Fifth Dawn]$ 10.80Set: Fifth Dawn Type: Instant Rarity: Uncommon Cost: {2}{W} Destroy target blocking creature. "All beings have an inner light. Let me show ...
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Endless Whispers [Fifth Dawn]$ 112.00Set: Fifth Dawn Type: Enchantment Rarity: Rare Cost: {2}{B}{B} Each creature has "When this creature dies, choose target opponent. That player pu...
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Ebon Drake [Fifth Dawn]$ 28.00Set: Fifth Dawn Type: Creature — Drake Rarity: Uncommon Cost: {2}{B} Flying Whenever a player casts a spell, you lose 1 life. The deadliest...
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Beacon of Unrest [Fifth Dawn]$ 20.00Set: Fifth Dawn Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Put target artifact or creature card from a graveyard onto the battlefield under your ...
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Fleshgrafter [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Creature — Human Warrior Rarity: Common Cost: {2}{B} Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. ...
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Myr Servitor [Fifth Dawn]$ 4.50Set: Fifth Dawn Type: Artifact Creature — Myr Rarity: Common Cost: {1} At the beginning of your upkeep, if Myr Servitor is on the battlefield, ea...
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Elemental Plasma [Fifth Dawn]$ 9.60Set: Fifth Dawn Type: Creature — Elemental Rarity: Uncommon Cost: {5}{U} Elemental Plasma can't be blocked. "I watched a ship sail right thr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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