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Lorcana
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Lorcana
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Magic
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There are 249 productsSort
Translation missing: en.sections.collection_template.product_count
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Ghor-Clan Rampager [Gatecrash]$ 10.80Set: Gatecrash Type: Creature — Beast Rarity: Uncommon Cost: {2}{R}{G} Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking c...
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Pit Fight [Gatecrash]$ 4.00Set: Gatecrash Type: Instant Rarity: Common Cost: {1}{R/G} Target creature you control fights another target creature. (Each deals damage equal t...
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Crypt Ghast [Gatecrash]$ 174.00Set: Gatecrash Type: Creature — Spirit Rarity: Rare Cost: {3}{B} Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent l...
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Signal the Clans [Gatecrash]$ 25.00Set: Gatecrash Type: Instant Rarity: Rare Cost: {R}{G} Search your library for three creature cards and reveal them. If you reveal three cards wit...
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Martial Glory [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {R}{W} Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of tu...
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Kingpin's Pet [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Thrull Rarity: Common Cost: {1}{W}{B} Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, eac...
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Scatter Arc [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {3}{U} Counter target noncreature spell. Draw a card. "Should your chosen emissary be able...
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Aetherize [Gatecrash]$ 9.60Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {3}{U} Return all attacking creatures to their owner's hand. "You can come back once yo...
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Crackling Perimeter [Gatecrash]$ 10.80Set: Gatecrash Type: Enchantment Rarity: Uncommon Cost: {1}{R} Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each oppon...
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Basilica Guards [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Soldier Rarity: Common Cost: {2}{W} Defend Extort (Whenever you cast a spell, you may pay {W/B}. If you do,...
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Syndic of Tithes [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each op...
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Hydroform [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {G}{U} Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a ...
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Primal Visitation [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {3}{R}{G} Enchant creature Enchanted creature gets +3/+3 and has haste. Gruul ...
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Experiment One [Gatecrash]$ 10.80Set: Gatecrash Type: Creature — Human Ooze Rarity: Uncommon Cost: {G} Evolve (Whenever a creature enters the battlefield under your control, if th...
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Skarrg Goliath [Gatecrash]$ 20.00Set: Gatecrash Type: Creature — Beast Rarity: Rare Cost: {6}{G}{G} Trample Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creatu...
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Ogre Slumlord [Gatecrash]$ 22.50Set: Gatecrash Type: Creature — Ogre Rogue Rarity: Rare Cost: {3}{B}{B} Whenever another nontoken creature dies, you may create a 1/1 black Rat c...
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Aristocrat Poster [Gatecrash]$ 10.80Set: Gatecrash Type: Creature — Human Advisor Rarity: Uncommon Cost: {W}{B} Sacrifice another creature: Cartel Aristocrat gains protection from th...
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Razortip Whip [Gatecrash]$ 4.50Set: Gatecrash Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Razortip Whip deals 1 damage to target opponent or planeswalker. "It no lo...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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