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Lorcana
Magic
One Piece
Pokémon
- Prismatic Evolutions
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Star Wars: Unlimited
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Lorcana
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Magic
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One Piece
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Pokémon
Yu-Gi-Oh!
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RPGs
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There are 249 productsSort
Translation missing: en.sections.collection_template.product_count
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Skullcrack [Gatecrash]$ 10.80Set: Gatecrash Type: Instant Rarity: Uncommon Cost: {1}{R} Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack dea...
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Gruul Keyrune [Gatecrash]$ 10.80Set: Gatecrash Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {R} or {G}. {R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact cr...
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Zarichi Tiger [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Cat Rarity: Common Cost: {3}{W} {1}{W}, {T}: You gain 2 life. "The taming and consecration of these creatur...
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Undercity Plague [Gatecrash]$ 20.00Set: Gatecrash Type: Sorcery Rarity: Rare Cost: {4}{B}{B} Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then y...
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Skygames [Gatecrash]$ 4.50Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant land Enchanted land has "{T}: Target creature gains flying until end ...
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Bane Alley Broker [Gatecrash]$ 9.60Set: Gatecrash Type: Creature — Human Rogue Rarity: Uncommon Cost: {1}{U}{B} {T}: Draw a card, then exile a card from your hand face down. You ma...
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Lord of the Void [Gatecrash]$ 194.00Set: Gatecrash Type: Creature — Demon Rarity: Mythic Cost: {4}{B}{B}{B} Flying Whenever Lord of the Void deals combat damage to a player, exile t...
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Spell Rupture [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {1}{U} Counter target spell unless its controller pays {X}, where X is the greatest power among...
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Wildwood Rebirth [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {1}{G} Return target creature card from your graveyard to your hand. In Ravnica, there are...
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Frontline Medic [Gatecrash]$ 20.00Set: Gatecrash Type: Creature — Human Cleric Rarity: Rare Cost: {2}{W} Battalion — Whenever Frontline Medic and at least two other crea...
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Bioshift [Gatecrash]$ 4.50Set: Gatecrash Type: Instant Rarity: Common Cost: {G/U} Move any number of +1/+1 counters from target creature onto another target creature with ...
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Daring Skyjek [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Knight Rarity: Common Cost: {1}{W} Battalion — Whenever Daring Skyjek and at least two other creatures attac...
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Slate Street Ruffian [Gatecrash]$ 4.50Set: Gatecrash Type: Creature — Human Warrior Rarity: Common Cost: {2}{B} Whenever Slate Street Ruffian becomes blocked, defending player discard...
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Lazav, Dimir Mastermind [Gatecrash]$ 24.00Set: Gatecrash Type: Legendary Creature — Shapeshifter Rarity: Mythic Cost: {U}{U}{B}{B} Hexproof Whenever a creature card is put into an opponen...
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Stolen Identity [Gatecrash]$ 22.50Set: Gatecrash Type: Sorcery Rarity: Rare Cost: {4}{U}{U} Create a token that's a copy of target artifact or creature. Cipher (Then you may exile...
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Madcap Skills [Gatecrash]$ 4.00Set: Gatecrash Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creature Enchanted creature gets +3/+0 and has menace. The larg...
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Mind Grind [Gatecrash]$ 142.00Set: Gatecrash Type: Sorcery Rarity: Rare Cost: {X}{U}{B} Each opponent reveals cards from the top of their library until they reveal X land cards...
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Unexpected Results [Gatecrash]$ 22.50Set: Gatecrash Type: Sorcery Rarity: Rare Cost: {2}{G}{U} Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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