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There are 165 productsSort
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Beastmaster's Magemark [Guildpact]$ 4.00Set: Guildpact Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant creature Creatures you control that are enchanted get +1/+1. Whenever...
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Quicken [Guildpact]$ 20.00Set: Guildpact Type: Instant Rarity: Rare Cost: {OR} The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cas...
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Bioplasm [Guildpact]$ 17.50Set: Guildpact Type: Creature — Ooze Rarity: Rare Cost: {3}{G}{G} Whenever Bioplasm attacks, exile the top card of your library. If it's a creatur...
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Izzet Chronarch [Guildpact]$ 4.00Set: Guildpact Type: Creature — Human Wizard Rarity: Common Cost: {3}{U}{R} When Izzet Chronarch enters the battlefield, return target instant or...
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Petrahydrox [Guildpact]$ 4.00Set: Guildpact Type: Creature — Weird Rarity: Common Cost: {3}{U/R} ({U/R} can be paid with either {U} or {R}.) When Petrahydrox becomes the targ...
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Siege of Towers [Guildpact]$ 20.00Set: Guildpact Type: Sorcery Rarity: Rare Cost: {1}{R} Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate c...
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Skeletal Vampire [Guildpact]$ 17.50Set: Guildpact Type: Creature — Vampire Skeleton Rarity: Rare Cost: {4}{B}{B} Flying When Skeletal Vampire enters the battlefield, create two 1/1...
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Savage Twister [Guildpact]$ 9.60Set: Guildpact Type: Sorcery Rarity: Uncommon Cost: {X}{R}{G} Savage Twister deals X damage to each creature. "Nature is the ultimate mindl...
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Frazzle [Guildpact]$ 9.60Set: Guildpact Type: Instant Rarity: Uncommon Cost: {3}{U} Counter target nonblue spell. The chant was interrupted, the components cooked, ...
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Gatherer of Graces [Guildpact]$ 9.60Set: Guildpact Type: Creature — Human Druid Rarity: Uncommon Cost: {1}{G} Gatherer of Graces gets +1/+1 for each Aura attached to it. Sacrifice a...
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Drowned Rusalka [Guildpact]$ 9.60Set: Guildpact Type: Creature — Spirit Rarity: Uncommon Cost: {OR} {U}, Sacrifice a creature: Discard a card, then draw a card. Lurking bel...
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Izzet Boilerworks [Guildpact]$ 8.00Set: Guildpact Type: Land Rarity: Common Izzet Boilerworks enters the battlefield taped. When Izzet Boilerworks enters the battlefield, return a...
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Wurmweaver Coil [Guildpact]$ 17.50Set: Guildpact Type: Enchantment — Aura Rarity: Rare Cost: {4}{G}{G} Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice W...
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Debtors' Knell [Guildpact]$ 25.00Set: Guildpact Type: Enchantment Rarity: Rare Cost: {4}{W/B}{W/B}{W/B} ({W/B} can be paid with either {W} or {B}.) At the beginning of your upkee...
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Skarrgan Firebird [Guildpact]$ 20.00Set: Guildpact Type: Creature — Phoenix Rarity: Rare Cost: {4}{R}{R} Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enter...
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Cry of Contrition [Guildpact]$ 4.00Set: Guildpact Type: Sorcery Rarity: Common Cost: {B} Target player discards a card. Haunt (When this spell card is put into a graveyard after res...
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Culling Sun [Guildpact]$ 20.00Set: Guildpact Type: Sorcery Rarity: Rare Cost: {2}{W}{W}{B} Destroy each creature with mana value 3 or less. "Who truly runs this city? Lo...
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Skyrider Trainee [Guildpact]$ 4.50Set: Guildpact Type: Creature — Human Soldier Rarity: Common Cost: {4}{W} Skyrider Trainee has flying as long as it's enchanted. "Of course...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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