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There are 209 productsSort
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Swarm Intelligence [Hour of Devastation]$ 25.00Set: Hour of Devastation Type: Enchantment Rarity: Rare Cost: {6}{U} Whenever you cast an instant or sorcery spell, you may copy that s...
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Plains (185) [Hour of Devastation]$ 4.00Set: Hour of Devastation Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Abandoned Sarcophagus [Hour of Devastation]$ 22.50Set: Hour of Devastation Type: Artifact Rarity: Rare Cost: {3} You may cast spells that have a cycling ability from your graveyard. If a card tha...
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Vizier of the True [Hour of Devastation]$ 10.80Set: Hour of Devastation Type: Creature — Human Cleric Rarity: Uncommon Cost: {3}{W} You may exert Vizier of the True as it attacks. (It won't unt...
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Act of Heroism [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Instant Rarity: Common Cost: {1}{W} Untap target creature. It gets +2/+2 until end of turn and can block an additi...
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Harrier Naga [Hour of Devastation]$ 5.00Set: Hour of Devastation Type: Creature — Naga Warrior Rarity: Common Cost: {2}{G} She trusts that the powerful poisons of her darts will reach t...
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Uncage the Menagerie [Hour of Devastation]$ 27.00Set: Hour of Devastation Type: Sorcery Rarity: Mythic Cost: {X}{G}{G} Search your library for up to X creature cards with different names that ea...
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Striped Riverwinder [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Serpent Rarity: Common Cost: {6}{U} Hexproof (This creature can't be the target of spells or abilities ...
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Feral Prowler [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Cat Rarity: Common Cost: {1}{G} When Feral Prowler dies, draw a card. Once favored companions, ma...
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Aerial Guide [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Creature — Drake Rarity: Common Cost: {2}{U} Flying Whenever Aerial Guide attacks, another target attacking creatu...
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Supreme Will [Hour of Devastation]$ 30.00Set: Hour of Devastation Type: Instant Rarity: Uncommon Cost: {2}{U} Choose one — • Counter target spell unless its controller pays {3}. • Look a...
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Blur of Blades [Hour of Devastation]$ 5.00Set: Hour of Devastation Type: Instant Rarity: Common Cost: {1}{R} Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that ...
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Mountain (196) [Hour of Devastation]$ 5.00Set: Hour of Devastation Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Mountain (197) [Hour of Devastation]$ 5.00Set: Hour of Devastation Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Manticore Eternal [Hour of Devastation]$ 10.80Set: Hour of Devastation Type: Creature — Zombie Manticore Rarity: Uncommon Cost: {3}{R}{R} Afflict 3 (Whenever this creature becomes blocked, de...
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Desert of the Mindful [Hour of Devastation]$ 4.50Set: Hour of Devastation Type: Land — Desert Rarity: Common Desert of the Mindful enters the battlefield taped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Disc...
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Angel of Condemnation [Hour of Devastation]$ 25.00Set: Hour of Devastation Type: Creature — Angel Rarity: Rare Cost: {2}{W}{W} Flying, vigilance {2}{W}, {T}: Exile another target creature. Return...
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Riddleform [Hour of Devastation]$ 10.80Set: Hour of Devastation Type: Enchantment Rarity: Uncommon Cost: {1}{U} Whenever you cast a noncreature spell, you may have Riddleform become a ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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