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There are 274 productsSort
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Skirsdag Cultist [Innistrad]$ 10.80Set: Innistrad Type: Creature — Human Shaman Rarity: Uncommon Cost: {2}{R}{R} {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to a...
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Ancient Grudge [Innistrad]$ 4.50Set: Innistrad Type: Instant Rarity: Common Cost: {1}{R} Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for i...
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Villagers of Estwald // Howlpack of Estwald [Innistrad]$ 4.00Set: Innistrad Type: Creature — Human Werewolf Rarity: Common Cost: {2}{G} At the beginning of each upkeep, if no spells were cast last turn, tran...
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Night Revelers [Innistrad]$ 4.50Set: Innistrad Type: Creature — Vampire Rarity: Common Cost: {4}{R} Night Revelers have as long as an opponent controls a Human. Vampires th...
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Falkenrath Noble [Innistrad]$ 12.00Set: Innistrad Type: Creature — Vampire Noble Rarity: Uncommon Cost: {3}{B} Flying Whenever Falkenrath Noble or another creature dies, target pla...
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Butcher's Cleaver [Innistrad]$ 9.60Set: Innistrad Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature gets +3/+0. As long as equipped creature is a Human, it ha...
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Scourge of Geier Reach [Innistrad]$ 9.60Set: Innistrad Type: Creature — Elemental Rarity: Uncommon Cost: {3}{R}{R} Scourge of Geier Reach gets +1/+1 for each creature your opponents con...
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Essence of the Wild [Innistrad]$ 27.00Set: Innistrad Type: Creature — Avatar Rarity: Mythic Cost: {3}{G}{G}{G} Creatures you control enter the battlefield as a copy of Essen...
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Vampiric Fury [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {1}{R} Vampire creatures you control get +2/+0 and gain first strike until end of turn. M...
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Mayor of Avabruck // Howlpack Alpha [Innistrad]$ 27.00Set: Innistrad Type: Creature — Human Advisor Werewolf Rarity: Rare Cost: {1}{G} Other Human creatures you control get +1/+1. At the beginning of...
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Makeshift Mauler [Innistrad]$ 4.50Set: Innistrad Type: Creature — Zombie Horror Rarity: Common Cost: {3}{U} As an additional cost to cast this spell, exile a creature card from yo...
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Stromkirk Patrol [Innistrad]$ 4.50Set: Innistrad Type: Creature — Vampire Soldier Rarity: Common Cost: {4}{B} Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1...
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Dream Twist [Innistrad]$ 4.50Set: Innistrad Type: Instant Rarity: Common Cost: {OR} Target player mills three cards. Flashback {1}{U} (You may cast this card from your gravey...
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Plains (250) [Innistrad]$ 5.00Set: Innistrad Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Pitchburn Devils [Innistrad]$ 4.00Set: Innistrad Type: Creature — Devil Rarity: Common Cost: {4}{R} When Pitchburn Devils die, it deals 3 damage to any target. The naivety o...
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Heretic's Punishment [Innistrad]$ 22.50Set: Innistrad Type: Enchantment Rarity: Rare Cost: {4}{R} {3}{R}: Choose any target, then mill three cards. Heretic's Punishment deals damage to...
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Mentor of the Meek [Innistrad]$ 20.00Set: Innistrad Type: Creature — Human Soldier Rarity: Rare Cost: {2}{W} Whenever another creature with power 2 or less enters the battlefield unde...
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Moment of Heroism [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the cr...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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