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Lorcana
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There are 274 productsSort
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Falkenrath Marauders [Innistrad]$ 20.00Set: Innistrad Type: Creature — Vampire Warrior Rarity: Rare Cost: {3}{R}{R} Flying, haste Whenever Falkenrath Marauders deals combat damage to a ...
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Skeletal Grimace [Innistrad]$ 4.50Set: Innistrad Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regene...
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Plains (252) [Innistrad]$ 8.00Set: Innistrad Type: Basic Land — Plains Rarity: Common ({T}: Add {W}.)
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Forest (262) [Innistrad]$ 5.00Set: Innistrad Type: Basic Land — Forest Rarity: Common ({T}: Add {G}.)
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Spectral Rider [Innistrad]$ 10.80Set: Innistrad Type: Creature — Spirit Knight Rarity: Uncommon Cost: {W}{W} Intimidate (This creature can't be blocked except by artifact creatur...
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Balefire Dragon [Innistrad]$ 287.00Set: Innistrad Type: Creature — Dragon Rarity: Mythic Cost: {5}{R}{R} Flying Whenever Balefire Dragon deals combat damage to a player, it deals t...
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Mountain (261) [Innistrad]$ 5.00Set: Innistrad Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}.)
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Galvanic Juggernaut [Innistrad]$ 10.80Set: Innistrad Type: Artifact Creature — Juggernaut Rarity: Uncommon Cost: {4} Galvanic Juggernaut attacks each combat if able. Galvanic Juggerna...
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Make a Wish [Innistrad]$ 9.60Set: Innistrad Type: Sorcery Rarity: Uncommon Cost: {3}{G} Return two cards at random from your graveyard to your hand. In Gavony wishing is...
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Spare from Evil [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {1}{W} Creatures you control gain protection from non-Human creatures until end of turn. ...
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Dearly Departed [Innistrad]$ 20.00Set: Innistrad Type: Creature — Spirit Rarity: Rare Cost: {4}{W}{W} Flying As long as Dearly Departed is in your graveyard, each Human creature y...
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Geistcatcher's Rig [Innistrad]$ 10.80Set: Innistrad Type: Artifact Creature—Construct Rarity: Uncommon Cost: {6} When Geistcatcher's Rig enters the battlefield, you may have it deal ...
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Bitterheart Witch [Innistrad]$ 10.80Set: Innistrad Type: Creature — Human Shaman Rarity: Uncommon Cost: {4}{B} Deathtouch When Bitterheart Witch dies, you may search your library fo...
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Island (253) [Innistrad]$ 5.00Set: Innistrad Type: Basic Land — Island Rarity: Common ({T}: Add {U}.)
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Armored Skaab [Innistrad]$ 4.50Set: Innistrad Type: Creature — Zombie Warrior Rarity: Common Cost: {2}{U} When Armored Skaab enters the battlefield, mill four cards. Lite...
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Village Ironsmith // Ironfang [Innistrad]$ 4.00Set: Innistrad Type: Creature — Human Werewolf Rarity: Common Cost: {1}{R} First strike At the beginning of each upkeep, if no spells were cast l...
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Riot Devils [Innistrad]$ 4.50Set: Innistrad Type: Creature — Devil Rarity: Common Cost: {2}{R} Devils are demons' unearthly desires made flesh. Let loose on the world, they sa...
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Spidery Grasp [Innistrad]$ 4.00Set: Innistrad Type: Instant Rarity: Common Cost: {2}{G} Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block cre...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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