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There are 9732 productsSort
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Sarkhan's Rage [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {4}{R} Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkh...
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Groundswell [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {G} Target creature gets +2/+2 until end of turn. Landfall — If you had a land ente...
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Impeccable Timing [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Impeccable Timing deals 3 damage to target attacking or blocking creature. ...
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Stony Strength [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {G} Put a +1/+1 counter on target creature you control. Untap that creature. ...
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Moment of Heroism [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dea...
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Tragic Slip [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {B} Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-...
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Deadly Dispute [Foundations Jumpstart]$ 20.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{B} As an additional cost to cast this spell, sacrifice an artifact or creature....
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Alchemist's Gift [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {B} Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until...
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Fiery Fall [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {5}{R} Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{...
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Sudden Insight [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {4}{U}{U} Draw a card for each different mana value among nonland cards in your g...
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Defenestrate [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{B} Destroy target creature without flying. The chaplain would perhaps have...
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Cackling Counterpart [Foundations Jumpstart]$ 25.00Set: Foundations Jumpstart Type: Instant Rarity: Rare Cost: {1}{U}{U} Create a token that's a copy of target creature you control. Flashback {5}{...
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Choking Tethers [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {3}{U} Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: ...
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Swift Response [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Destroy target tapped creature. "There's nothing quite as satisfying as...
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Desperate Lunge [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 and gains flying until end of turn. You gain 2 li...
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Dragon's Fire [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, you may reveal a Dragon card from ...
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Soul Read [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {3}{U} Choose one — • Counter target spell unless its controller pays {4}. • Draw t...
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Extinguish the Light [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{B}{B} Destroy target creature or planeswalker. If your mana value was 3 or less,...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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