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Lorcana
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There are 9732 productsSort
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Fading Hope [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {OR} Return target creature to its owner's hand. If its mana value was ...
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Repel the Darkness [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{W} Tap up to two target creatures. Draw a card. A boon to those who cannot...
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Battlefield Promotion [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Put a +1/+1 counter on target creature. That creature gains first strike unt...
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Go Forth [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {G} Choose one— • Search your library for a basic land card, reveal it, p...
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Raise the Alarm [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{W} Create two 1/1 white Soldier creature tokens. The city of Drannith dan...
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Phantasmal Form [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{U} Until end of turn, up to two target creatures each have base power and tough...
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Fists of Flame [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{R} Draw a card. Until end of turn, target creature gains trample and gets +1/+0 ...
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Moment of Craving [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{B} Target creature gets -2/-2 until end of turn. You gain 2 lives. "The ti...
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Moment of Triumph [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. You gain 2 lives. "The time...
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Play with Fire [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {R} Play with Fire deals 2 damage to any target. If a player is dealt d...
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Disfigure [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {B} Target creature gets -2/-2 until end of turn. With a snap of metal like a...
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Predator's Strike [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +3/+3 and gains trample until end of turn. If you...
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Valorous Stance [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {1}{W} Choose one — • Target creature gains indestructible until end of turn. (Da...
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Outflank [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {W} Outflank deals damage to target attacking or blocking creature equal to the num...
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Bury in Books [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {4}{U} This spell costs {2} less to cast if it targets an attacking creature. Put ta...
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Invigorated Rampage [Foundations Jumpstart]$ 12.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {1}{R} Choose one — • Target creature gets +4/+0 and gains trample until end of t...
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Kindled Fury [Foundations Jumpstart]$ 5.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {R} Target creature gets +1/+0 and gains first strike until end of turn. The ...
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Crimson Wisps [Foundations Jumpstart]$ 21.00Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {R} Target creature becomes red and gains until end of turn. Draw a card. The...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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