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Lorcana
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Star Wars: Unlimited
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Lorcana
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Magic
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One Piece
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RPGs
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There are 9732 productsSort
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Anguished Unmaking (1800) (Rainbow Foil) [Secret Lair Drop Series]$ 85.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{...
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Mortify [Secret Lair Drop Series]$ 59.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{...
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Mortify (Rainbow Foil) [Secret Lair Drop Series]$ 64.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{...
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Thrill of Possibility [Secret Lair Drop Series]$ 92.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{...
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Thrill of Possibility (Rainbow Foil) [Secret Lair Drop Series]$ 122.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {1}{...
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Chaos Warp [Secret Lair Drop Series]$ 25.00Set: Secret Lair Drop Series Type: Instant Rarity: Rare Cost: {2}{...
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Ancient Excavation [The List Reprints]$ 12.00Set: The List Type: Instant Rarity: Uncommon Cost: {2}{U}{B} Draw cards equal to the number of cards in your hand, then discard a card for each c...
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Moment's Peace [The List Reprints]$ 5.00Set: The List Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt this turn. Flashback 2 (You may cast this c...
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Blood Frenzy [The List Reprints]$ 5.00Set: The List Type: Instant Rarity: Common Cost: {1}{R} Cast this spell only before the combat damage step. Target attacking or blocking creature...
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TL;DR [Mystery Booster 2 Playtest Cards]$ 9.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {B}{B} Exile target creature if it has any abilities other than keywords...
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Can't Quite Recall [Mystery Booster 2 Playtest Cards]$ 9.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {OR} Forbidden (This card can't be in your starting deck. Yes,...
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There (Split Card) [Mystery Booster 2 Playtest Cards]$ 9.00Set: Mystery Booster 2 Playtest Cards Type: Instant — Lesson Rarity: Common Cost: {OR} Exile target creature you control, then return it to the b...
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Two by Four [Mystery Booster 2 Playtest Cards]$ 5.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {1}{U} Choose one or both — • Put a base power 4 counter on ta...
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Cleaver Blow [Mystery Booster 2 Playtest Cards]$ 11.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {1}{B} Multicleave {1} (You may pay an additional {1} any number of ti...
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Common Black Removal [Mystery Booster 2 Playtest Cards]$ 10.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {2}{B}{B} Choose one. Destroy target creature, then — • Create a Food to...
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Snap Judgment [Mystery Booster 2 Playtest Cards]$ 9.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {4}{R} The player who wins this game also wins the match. (A player may ...
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Wormhole Warp [Mystery Booster 2 Playtest Cards]$ 5.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {2}{R} Exile target creature an opponent controls. That player reveals c...
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Naturalize 2 [Mystery Booster 2 Playtest Cards]$ 18.00Set: Mystery Booster 2 Playtest Cards Type: Instant Rarity: Common Cost: {1}{G} Destroy target artifact, enchantment, emblem, or gameplay tracker...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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