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There are 9732 productsSort
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Cunning Wish (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {2}{U} You may reveal an instant card you own from outside the game and put it into your ...
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Flusterstorm (Future Sight) [Mystery Booster 2]$ 149.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {OR} Counter target instant or sorcery spell unless its controller pays {1}. Storm (When y...
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Gush (Future Sight) [Mystery Booster 2]$ 31.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {4}{U} You may return two Islands you control to their owner's hand rather than pay thi...
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Hoodwink (Future Sight) [Mystery Booster 2]$ 11.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {1}{U} Return target artifact, enchantment, or land to its owner's hand. ...
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Hydroblast (Future Sight) [Mystery Booster 2]$ 52.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {OR} Choose one — • Counter target spell if it's red. • Destroy target permanent if it'...
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Mana Short (Future Sight) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {2}{U} Tap all lands target player controls and that player loses all unspent mana. ...
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Mental Misstep (White Border) [Mystery Booster 2]$ 101.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {U/P} ({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana v...
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Mindbreak (Future Sight) [Mystery Booster 2]$ 253.00Set: Mystery Booster 2 Type: Instant — Trap Rarity: Mythic Cost: {2}{U}{U} If an opponent cast three or more spells this turn, you may pay {0} ra...
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Mystical Dispute (White Border) [Mystery Booster 2]$ 18.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {2}{U} This spell costs {2} less to cast if it targets a blue spell. Counter target s...
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Pact of Negation (Future Sight) [Mystery Booster 2]$ 276.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {0} Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don...
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Paradoxical Outcome (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {3}{U} Return any number of target nonland, nontoken permanents you control to their owner...
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Reset (Future Sight) [Mystery Booster 2]$ 97.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {U}{U} Cast this spell only during an opponent's turn after their upkeep step. Untap ...
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Stifle (Future Sight) [Mystery Booster 2]$ 163.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {OR} Counter target activated or triggered ability. (Mana abilities can't be targeted.) ...
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Snuff Out (Future Sight) [Mystery Booster 2]$ 210.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {3}{B} If you control a Swamp, you may pay 4 life rather than pay this spell's mana cos...
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Spell Pierce (White Border) [Mystery Booster 2]$ 29.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {OR} Counter target noncreature spell unless its controller pays {2}. "There's a ...
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Noxious Revival (White Border) [Mystery Booster 2]$ 82.00Set: Mystery Booster 2 Type: Instant Rarity: Uncommon Cost: {G/P} ({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard...
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Ancient Grudge (White Border) [Mystery Booster 2]$ 7.00Set: Mystery Booster 2 Type: Instant Rarity: Common Cost: {1}{R} Destroy target artifact. Flashback {G} (You may cast this card from your graveya...
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Once Upon a Time (White Border) [Mystery Booster 2]$ 25.00Set: Mystery Booster 2 Type: Instant Rarity: Rare Cost: {1}{G} If this spell is the first spell you've cast this game, you may cast it without pay...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Yellow Rabbit: Rating and Quality Guide
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Near Mint (NM)'
Cards in Near Mint condition show minimal to no wear from play or use and will have an unmarked surface, pristine corners, and flawless edges outside of minimal handling. Cards in this condition appear "fresh out of the pack," with edges and surfaces virtually free of all defects.
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Lightly Played (LP)'
Cards in Lightly Played condition may have light edge and corner wear, or possibly minor scratches. There are no major flaws and there are less than 3 noticeable details total on the card. Foil cards in this condition may have light fading or signs of wear on the front of the card.
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Moderately Played (MP)'
Cards in Moderately Played condition have moderate wear or defects that are visually apparent. Cards in this condition may show moderate edge wear, minor corner wear, water damage, scratches, creasing, discoloration, light dirt accumulation, and/or any combination of these defects.
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Heavily Played (HP)'
Cards in Heavily Played condition show signs of heavy wear. Cards in this condition may include cards that have significant creasing and folding, severe water damage, heavy bleaching, extensive edge wear, and/or tears.
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Damaged (D)'
Damaged condition cards show obvious tears, creases, and/or wrinkles that could make the card illegal for tournament play, even when laminated. Cards in this condition have massive edge wear, possible heavy writing or inking (for example, cards that used to have white borders and now have their front edges marked black), significant corner wear, frequent scratches, creases, creases, and/or tears.
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